InstantRig Auto Rigger Script for Max 3D model

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InstantRig Auto Rigger Script for Max 3D model

Please visit official webpage www.instantrig.com for documents, tutorials and more.
InstantRig is modular auto rigging tool for 3DS Max users focused keyframe cartoon animations. It helps riggers to create flexible, animator friendly and production quality rigs in minutes.

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reisal wrote
reisal
Hi can you make basic tutorial for animation , because i am little bit confuse when animate, thanks.
firatkiral replied to reisal
firatkiral
Hi, it's on my todo list. If you confused about parameters on controllers there are basic explanations for each at www.instantrig.com/usermanual Thanks.
charly-1 has given the model a positive rating
charly-1
Awesome tool! Thank you very much! Glad to pay for it =)) It is very helpfull! Best regards, Andrew.
charly-1 wrote
charly-1
Awesome tool! Thank you very much!
Fastsale wrote
Fastsale
God tool!
charly-1 wrote
charly-1
I'm not animator =)))))))) And spent 10 minutes for this!!! ---- http://bit.ly/2zzNIVY Amazing tool!!! I'm very happy!!! Best regards, Andrew.
charly-1 wrote
charly-1
Heh, literally today bought this script I took the primitive rig of a dog, created an geometry for it for an hour in 3dcoat, then make skin with the script, spent 2 hours and voila: smiley: I got such a test with dynamics hair + lucid plugin ... I'm just want to say - earlier I didn't do animation at all ... all of this - thumb to decide: naturally a lot of jambs: the same way and the dynamics which I'm not know very good - there are jambs: But why I'm talking about this? =)) get literally in 3 hours this =))) without knowledge =)) thumb to decide. - it's cool!!! the script arranges a revolution: smiley: like ornatrix with lucid =))) The test video -https://drive.google.com/file/d/0B2BLgXMaAYlcNlFUZnp1WlpsaUE/view?usp=sharing For the rest, the script simplifies the work with the rig and skin. just go to the site on the link above and understand what I mean =)) Lucid is also the development of Ephere for physics: Here you can see the video on Lucid - https://ephere.com/plugins/autodesk/max/lucid/ In short, I'm shocked - where progress is moving =)) Thank you! Thank you! Thaaaank youuuu!
huntingfluff has given the model a positive rating
huntingfluff
I am an Art Director in the games industry and have been using 3D Studio/Max for nearly 20 years. The one area I have always disliked is rigging and for the first time, I am able to say that I have found a solution that provides me with most of the tools I have been looking for in order to speed up the process. I have previously used CAT and Biped but for various reasons, I'm not really a fan of either. Biped is solid and stable with mocap support, but animating with it isn't particularly enjoyable for many. In addition, the fact you have to scale the bones to correctly/accurately place joints is archaic. CAT resolves some of the issues with Biped but has its own set of problems including the fact it isn't the most stable. I have tried many different solutions over the years including Super Simple Rig by the talented Rune Spaans. It's a great rig but has limitations that rendered it useless for me (unable to specify the number of spine links) due to the fact I require a particular set-up for game dev. InstantRig solves many of the issues I have previously encountered and is highly customisable, stable and fast. You can align/snap your bones/pivots to point helpers to ensure that joints are exactly where you want them. You can save your bone structure before calculating the rig's controls/solvers which makes it great for having ready-made templates that you can easily modify/change. Firat has responded quickly to my emails and queries and really does know what he's talking about which reflects in the quality of the plug-in he has developed. I really look forward to mocap support and the continued development of InstantRig. I feel he deserves the support of the Max community and that this plug-in could prove to be one of the best for Max users that do not possess the technical knowledge required to create good rigs. Thanks Firat, and congrats on your design and implementation of InstantRig. It's worth every penny. Highly recommended. John
huntingfluff wrote
huntingfluff
I am an Art Director in the games industry and have been using 3D Studio/Max for nearly 20 years. The one area I have always disliked is rigging and for the first time, I am able to say that I have found a solution that provides me with most of the tools I have been looking for in order to speed up the process. I have previously used CAT and Biped but for various reasons, I'm not really a fan of either. Biped is solid and stable with mocap support, but animating with it isn't particularly enjoyable for many. In addition, the fact you have to scale the bones to correctly/accurately place joints is archaic. CAT resolves some of the issues with Biped but has its own set of problems including the fact it isn't the most stable. I have tried many different solutions over the years including Super Simple Rig by the talented Rune Spaans. It's a great rig but has limitations that rendered it useless for me (unable to specify the number of spine links) due to the fact I require a particular set-up for game dev. InstantRig solves many of the issues I have previously encountered and is highly customisable, stable and fast. You can align/snap your bones/pivots to point helpers to ensure that joints are exactly where you want them. You can save your bone structure before calculating the rig's controls/solvers which makes it great for having ready-made templates that you can easily modify/change. Firat has responded quickly to my emails and queries and really does know what he's talking about which reflects in the quality of the plug-in he has developed. I really look forward to mocap support and the continued development of InstantRig. I feel he deserves the support of the Max community and that this plug-in could prove to be one of the best for Max users that do not possess the technical knowledge required to create good rigs. Thanks Firat, and congrats on your design and implementation of InstantRig. It's worth every penny. Highly recommended. John
vistral has given the model a positive rating
vistral
Absolutly awesome product!! I was in a hurry and had done charactermodelling and rigging 10million years ago the last time (cinematic exaggeration ;) ) Since i remebered that Biped and Skinn in 3dsmax is worse than waterboarding i had to find a better solution. So i gave it a try since i have to pose 5 Cartoon Characters. First i was a bit confused with all the controllers when i created my rig.. but after reading the animated online manual it became clear that this rig is pretty awesome and flexible for inverse and/or forward Kinematic animation.. also Controls for stretching parts and easy use from the the script controls in the modifier panel (like enlarign the hand or switching between FK and IK) So when merging every part into one model and then trying the "skin it" feature i was reeeeeaaaly amazed!! the skinning was 95% working.. just some minor tweeking at critical parts and done.. So when u have similar characters you can save the rig preset and use it intantly with some clicks, then adjust it or simply ad the character to your selection and hit "skin it" .. done... THansk for this great script and enabling me to do great character animation without the terror of the 3dsmax bult in bipad .. crap ;) yep it super suxx.. and Instant Rig is super powerful and it works!!! best regards daniel
lyivan wrote
lyivan
cool
3dleader wrote
3dleader
Awesome tool!
elbichon has given the model a positive rating
elbichon
looks easy to use, can't wait to really get the most out of it
imothep85 has given the model a positive rating
imothep85
exellent product and service respons from the developper !!!
barnyreed wrote
barnyreed
Can't recommend enough, spent $40, saved hours of work. Really good script.
julianac08 wrote
julianac08
cool!
luima has given the model a positive rating
luima
Excellent product for keyframe animation.
sanx has given the model a positive rating
sanx
The best script I've tried, I recommend it 100%, it installs very easily and works in the new versions of 3dsmax.
thebluedaredevil1983 has given the model a positive rating
thebluedaredevil1983
It is delightful. It began with starting InstantRig. A nice classy User-interface, nothing fancy, it just felt good and clean, solid, simple. Upon loading the biped preset, I was surprised at how good it felt, familiar, actually, it felt like controls should feel. Just so easy to use. I used the demo for 5 minutes and I knew that I had to have it. Thank you for making this!
gabidule has given the model a positive rating
gabidule
Works great, easy to handle and super efficient ! I love it :)
and-3d wrote
and-3d
cool
kruerm01 wrote
kruerm01
cool
kruerm01 wrote
kruerm01
cool
$39.00
License:
Author:firatkiralfiratkiral
Designer response: 100% in 0.4h
Available formats
  • 3ds Max macroScript(.ms) (2 files) -
    Version: 2014 and higher
    Version: 2014 and higher
More details
  • Publish date2017-10-09
  • Model ID#787012
  • Animated No
  • Rigged No
  • VR / AR / Low-poly No
  • PBR No
  • Geometry -
  • Polygons 0
  • Vertices -
  • Textures No
  • Materials No
  • UV Mapping No
  • Unwrapped UVs
  • Plugins used No