very good product!
only when you apply this to very thin objects like cardboard packaging, it does not work.
Amazing software. Must have for quick mesh connection to create seamless meshes, etc
Excellent plugin that unlocks a much faster way of doing hard surface in 3dsmax, which mimics the Zbrush dynamesh workflow. Lets you get some amazing hard surface results even though the base mesh might be quickly modeled and not necessarily clean. It has drastically changed the way I work and how fast I can get things done.
Some things I would like to see:
Avoid being able to set 0 for voxel resolution, as that is a guaranteed way to crash.
More precise swizzles, as sometimes values of 0.0001 (adaptivity) are required for a good optimizing result, however these show as 0 on the tool.
Ability to set amount of a filter, much like a Zbrush layer effect (0 - 0.5 - 1) sometimes Gaussian amount is too much for example.
Much like you can add floating meshes to the overall voxel result (blended result), would be cool to flag floating geometry as substractions in the voxel result (like a voxel boolean).