1/15
Updated to v3.0.3
- Fixed crash when baking the simulation
- Simulated droplets now fully supports deforming mesh
- Relax feature now works with deforming mesh
- fixed viewport performance when not using simulated droplets
What's New in Version 3
https://youtube.com/shorts/lV9QFX6u2AM?feature=share
- Completely Rebuilt N-Panel UI: Access and tweak every single setting seamlessly from a brand-new, intuitive N-panel layout.
- Massive Performance Boost: Remade from scratch with an optimized distribution algorithm. Experience faster calculation times and smart, automatic overlapping prevention.
- Physics-Based Simulated Droplets: Droplets now realistically cling to and flow down the contours of your meshes. Customize the flow dynamics with a massive suite of new settings.
- Simulation Preview: Instantly preview your simulation, tweak parameters, and cycle through seeds on the fly before committing.
- Infinite Shape Variations: Utilizing the latest Blender Geometry Nodes features, droplet shapes are now generated with near-endless procedural variety. No more repetitive patterns.
- Deforming Mesh & Armature Support*: Safely apply droplets to animated meshes, deforming meshes with shape keys or rigged characters with stable particle counts and zero glitching. *not working with simulated droplets yet
- Droplet Relaxation: Easily adjust the proximity threshold between droplets to effortlessly create realistic condensation patterns.
- Dynamic Trailmaps: Enable simulated droplets and harness the new trailmap attribute directly inside your shader editor to leave behind realistic moisture trails. Add a procedurally generated noise overlay to add more realism.
- Procedural Masking: Dynamically remove droplets from specific areas based on occlusion or edge angles.
- New Example Scenes: Completely new example blender scenes, all ready to render (optimized for Cycles).
link to water bottle model by necmettinturkan on SF
Full procedural droplet generator for Blender 3.1 and upwards.
Quickstart & Tutorial videohttps://youtu.be/2_4sIu0v_rc
New Features for version 2.1:
- install and use like a regular addon (no need to append the node tree manually each time)
- Draw Custom Droplet path option (sticks to surface)
- set maximum droplet count option (crash safe)
- more shape customizations
- new example scene (leaf droplets)
New Features for version 2:
- Much more control over the shapes
- More advanced settings
- Better performance
- Long Droplets
- Animation Support (Wip)
Full ProceduralAll geometry is being created %100 procedurally, which enables great customization and performance.
Full CustomizableMade to be easy to use, all settings are self-explanatory. You have tons of options to make your own versions of droplets. Modify it even further with the newly added advanced settings section.
Droplet TrailsAdd an extra bit of realism to your droplets with the trail option.
Droplet ShaderRender the best looking droplets with the included custom droplet shader, where you can limit ray depth and shadows.
Non-OverlappingUsing proximity between the droplets, all distribution happens without any unrealistic looking overlapping droplets. You can of course change the proximity value to your liking.
Custom WeightmapsCreate custom weightmaps to limit the distribution of the droplets on your mesh. You can also limit each dropletgroup on its own (long, big, medium, small).
Animation Support (Wip)Bring life to your renders with animated long droplets, customize the shapes and make everything look more realistic. This feature is still in development, so currently it only works on flat surfaces.
3 Example Scenes (updated)Dropletgenerator comes with 3 completely ready-to-render example scenes with all necessary models, textures, light, cameras and scene settings.
Easy to exportGenerate your droplets, convert to mesh and export them to be used in other 3D programs like Keyshot/3dsMax/C4D etc.
Apple Model by Charles Smith (Blitz Mobile Apps) - SFDistributing or re-selling the product is prohibited.
REVIEWS & COMMENTS
accuracy, and usability.
