
Voxel Remesh for 3dsMax 3D model
Voxel Remesh is a multi-threaded & C++, volume based remeshing plugin for 3dsMax developed by PolyDesign.
- Volume based Voxel Remesh allows you to:- Create closed surfaces from self intersected meshes,
- Create a high-poly mesh for baking with round edges,
- Create a lowpoly mesh from highpoly,
- Generate a better topology for 3d scan meshes,
- Create level designs,
- Create organic meshes in 3dsMax,
- Create an evenly distributed polygonal mesh for physics simulations,
- A dynamesh like workflow,
- Since voxel remesh is a volume based plugin, it does only work with closed (watertight) meshes.
- A quick cap holes modifier will do the job for many cases.
- Voxel Remesh is a multi-threaded plugin so more cpu cores mean faster results.
- Voxel Remesh works realtime in low resolutions, and all values are animatable.
- Voxel Remesh only supports 3dsMax 2016, 2017, 2018, 2019, 2020 and 2021.
- If you've already bought the dynamax, you can get this one with %50 discount, Coupon code is inside the dynamax files.
- Hi, very nice plugin. Bit I have question, it is good for rendering?
- Hi, thank you. Smooth and round edges are always better for render quality. So it will improve render quality. However I recommend baking the highpoly to a lowpoly for more efficiency as this plugin generates many polygons to achieve smooth edges.
- Exist a way to test it before buy it!? because i need to have sure that have good results to use in renders
- Me too. I have CAD models with very very tiny details with very small and close together screw treads and I do not know if the Voxel Remesher can handle it,that's why I am asking for maybe a trial version or maybe a lower price please.
- Amazing work, man! Love your scripts and plugins. It worths the money. There is something that I think could be better. Sometimes when I try to use Poly Damage and then the Remesh plugin (and vice versa) it doesn't work as expected and even crashes 3dsmax.
- nice
- tebrikler.
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