Tips for Rendering White on White
Does anyone have any good tips for rendering white objects on white backgrounds? Usually I have a stark white backdrop but in this case I'm losing the details - Anyone have a good reference of a way they resolved this issue? I tried to put a gradient grey/white backdrop but it looks a bit 'muddy'.
Here is the model in question:
Why do you render white on white in the first place? First of all you can bake ambient occlusion, try out textured floor like white marble or b&w floor tiles and maybe use hard light with constrasty shadows.
thanks @modellerofmemes, I did try a dark grey tile floor as per my reference. I didnt really like it so I went back to White to match my previous products (I would prefer consistency). After playing with it a bit I think ill go with a Black Studio environment. Let me know what you think.
Grey Floor Tiles:
I think you need either something like this
Or something like this
I don't have textures, but you'll find a lot of PBR floor tiles and marble, I'm sure.
Ok thanks! Ill give it a try.
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