I just uploaded a complete Modern Living and Dining Room Furniture Set. It's a 7-piece bundle featuring two contemporary sofas, a pedestal coffee table, and a full 4-chair dining set.
While it currently lacks UV un-wrapping, I focused heavily on maintaining a super clean, efficient polygon mesh topology so artists can easily pop it into background architectural scenes or open layouts and apply their own procedural shaders flawlessly.
Check out the model and wireframes here: https://www.cgtrader.com/3d-models/interior/living-room/modern-living-and-dining-room-furniture-set-bundle
Would love to hear any thoughts or critiques you guys have on the mesh flow, especially on the curved sofa framing!
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