Chopper — insect creature silhouette and carapace study

Discussion started by dremorn1981you

Sharing Chopper, an A1981 Studio creature model, for feedback on its silhouette and carapace materials. The design combines a broad armored body with long, sickle-shaped forelimbs.

This is a rigged low-poly game character. The CGTrader package includes FBX and Maya files, three skins, three materials and a 4096 x 4096 UV set.

Views and full model details:
https://www.cgtrader.com/3d-models/character/fantasy-character/chopper-3585220f-aa37-4ad8-8e77-bed6d719355c

I would welcome other artists’ feedback on whether the forelimbs stay distinct from the body silhouette and whether the material contrast makes the carapace shapes easy to read.

Your answer

In order to post an answer, you need to sign in.

Chat