Unfair negative reviews due to buyer user errors – How do you handle them?

Discussion started by 3dmeshes

Hi everyone,

I wanted to ask the seller community about your experiences with unfair negative ratings caused by a buyer's lack of technical knowledge.

Recently, I received a 1-star review claiming that a procedural .sbsar material I created is "not tileable/seamless." However, the asset is strictly built as a seamless material and works correctly when loaded into standard software like Substance Player, Blender, Unreal Engine, etc. It seems the buyer simply applied wrong UV/tiling settings in their program and blamed the file instead.

I have already reached out to CGTrader support to request a review/removal.

How often do you deal with negative feedback resulting from user error?

What is your success rate in getting support to remove factually incorrect reviews?

Looking forward to hearing your thoughts and advice!

Answers

Posted 30 days ago
2

Happened to me more than once. In the past I used to contact Cgtrader support, explained the situation and the unjustified review got removed. Today support seems to work slower based on other users feedback, however I have not tested it myself.

It's good idea to post disclaimers in the description and at at least one image so it is completely clear for the Cgtrader team the client was in the wrong. Such disclaimer should clearly state what the product isn't for. It won't guard you from user error since some buyers don't read the description or have no idea what they are doing, since some of them are absolute beginners to 3d.

In your specific case it would be also good to include some kind of how-to-use note.

Posted 26 days ago
1

Mail the site support; it happened to me once. mailed support with the solution and proof that the model is up to standards.
They shall remove the negative review

Posted about 20 hours ago
1

Happened to me recently as well. Buyer buys 3d model -> tries to print it -> fails -> writes negative review. Thing is, the model was not meant to be 3d printed (not printable asset), model inner object separation was visible in photos and it's not my problem that clients slicer settings were in correct xD I just left the review hanging. Other platforms seems to handle such problems better

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