TECHNICAL REQUIREMENTS MODEL WORK WITH CGTRADER

Discussion started by HenryModels

Hi, I recently accepted the cgtrader test assignment to create this chair. The problem is that they ask me that the model has a maximum of 10,000 polygons. When for the details of this object that is impossible ... Since it would be too low poly. It's for archviz, any suggestions?

https://i.postimg.cc/PrSVY6Xz/Live-scene.jpg

Answers

Posted about 3 years ago
2

Show us wireframe, it will be hard to tell it is posible or not.

HenryModels wrote
HenryModels
https://i.postimg.cc/90z2X08S/Captura.png
Posted about 3 years ago
1

You need to clean your mesh, removing polygons where they are not necessary.
I'm not an expert, but that's what I've been taught;)
An image might be more understandable :)
https://i.postimg.cc/NjP63Zmh/Sans-titre.png

Hoping it will help you.

Posted about 3 years ago
1

if you use blender . so you can use un- subdivide .

Posted almost 2 years ago
0

i would say that you should bake texture maps for details and make big shapes with polygons

Your answer

In order to post an answer, you need to sign in.

Help
Chat