You're welcome.
Sorry I don't know how to check how many times someone else's model has sold. I never really thought about it to be honest.
I would love to know if you think doing good but fast models in a niche is the best for sales or trying to go for the big models that not much people can do.
Thank you for your answers :)
You're welcome.
Sorry I don't know how to check how many times someone else's model has sold. I never really thought about it to be honest.
From my own experience Props/Accessories have sold well. They are not necessarily quicker than creating a nice simulated Cloth though - they just require different skill-sets and once you get used to both workflows its a similar time frame. I find when making something photo-real the 'simpler' the object the more small details are noticed if they are not apparent in the model. Rigged Characters I agree require a lot more talent and time - they often sell for much money though so its value based - more time/skill = more money. Its also worth checking the Analytics as to what is of higher 'liquidity'.
Thats a pretty loaded question, can you be more specific?
Do you mean Low Poly models vs High Poly models?
Do you mean Props/Accessories vs Detailed Furniture/Cloth/Stitching etc?
Regarding Quality - it should always be of the highest standard regardless of what you do. If its not at a professional level then its not suited for the market place.
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