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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
tribune system 06.fbx Autodesk FBX (.fbx) 2022
tribune system 06.mtl OBJ (.obj, .mtl) 2022
Native tribune system 06 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
tribune system 06.obj OBJ (.obj, .mtl) 2022
tribune system 06 texture.bip KeyShot (.bip, .ksp) 10.0
tribune system 06 animation.bip KeyShot (.bip, .ksp) 10.0
Native tribune system 06.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
tribune system 06 animation.6080.mov KeyShot (.bip, .ksp) 10.0
Native tribune system 06 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 20916
Edges : 40768
Faces : 20384
Tris : 40768
Uvs : 26602
This model can be used for video and game assets