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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native tribune system 03.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
tribune system 03 texture.bip KeyShot (.bip, .ksp) 10.0
tribune system 03 animation.6022.mov KeyShot (.bip, .ksp) 10.0
tribune system 03.obj OBJ (.obj, .mtl) 2022
Native tribune system 03 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native tribune system 03 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
tribune system 03 animation.bip KeyShot (.bip, .ksp) 10.0
tribune system 03.mtl OBJ (.obj, .mtl) 2022
tribune system 03.fbx Autodesk FBX (.fbx) 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 13640
Edges : 26572
Faces : 13286
Tris : 26572
Uvs : 17172
This model can be used for video and game assets