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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Grandstand set.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Grandstand set.mtl OBJ (.obj, .mtl) 2022
Grandstand set animation.6584.mov KeyShot (.bip, .ksp) 10.0
Grandstand set.fbx Autodesk FBX (.fbx) 2022
Native Grandstand set texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Grandstand set texture.bip KeyShot (.bip, .ksp) 10.0
Native Grandstand set texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Grandstand set animation.bip KeyShot (.bip, .ksp) 10.0
Grandstand set.obj OBJ (.obj, .mtl) 2022
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 99002
Edges : 194980
Faces : 98102
Tris : 193756
Uvs : 122568
This model can be used for video and game assets