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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
tribune system set texture.bip KeyShot (.bip, .ksp) 10.0
tribune system set animation.bip KeyShot (.bip, .ksp) 10.0
tribune system set.mtl OBJ (.obj, .mtl) 2022
tribune system set animation.6102.mov KeyShot (.bip, .ksp) 10.0
Native tribune system set texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native tribune system set.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
tribune system set.fbx Autodesk FBX (.fbx) 2022
Native tribune system set texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
tribune system set.obj OBJ (.obj, .mtl) 2022
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 54976
Edges : 106728
Faces : 53364
Tris : 106728
Uvs : 71808
This model can be used for video and game assets