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Highly detailed 3D model of a human vertebra shown in cross-section, revealing the internal trabecular (cancellous) bone structure alongside spinal nerve roots, dorsal root ganglia, and the surrounding vascular network — arteries (red) and veins (blue). Adjacent vertebrae and the intervertebral disc space are also visible, clearly showing how spinal nerves exit the vertebral canal and how blood supply reaches the vertebral body.
Ideal for medical education, anatomy teaching, spine surgery visualization, pathology explainers, and pharmaceutical or clinical marketing content. All textures are baked (BaseColor, Roughness, Normal, Metallic, Displacement — PBR), making the model render-ready in Blender, Unity, Unreal Engine, or any PBR-compatible engine out of the box.
Formats included: .blend / .fbx / .obj / .gltfTextures: BaseColor, Roughness, Normal, Metallic, Displacement (baked, PBR)Type: Static (non-rigged), real-time and game-engine readyUse cases: Medical education, anatomy courses, spine pathology, surgical planning visuals, pharma marketing, AR/VR training
REVIEWS & COMMENTS
accuracy, and usability.
