DESCRIPTION
  • Features

    • Made for use in Unity. Comes with 2 unity packages :
      -- Game Ready Soldering Tools Pack.unitypackage (Built-in Renderer Version)
      -- Game Ready Soldering Tools Pack URP.unitypackage (Universal Render Pipleline Version)
    • Blendshape(Shape Key) for some models. You can animate simple movement for tool in Unity.
    • Contains 2 sets of textures :PBR metallic roughness (Base Color, Metallic, Roughness and Normal),and also textures for use in Unity (AlbedoTransparency, MetallicSmoothness and Normal)
    • All provided textures are 2K. All normal map formats are OpenGL.
    • 1 material for each models.
    • All models are made in real-world size.
    • Soldering iron and multimeter don't include wires.
  • Model Specification

1. Soldering Iron

- Vertex / Triangle Count : 842 vertices, 1680 triangles

- Dimension : 23.1mm x 195mm x 23.1mm

- Blendshape : X

2. Soldering Iron Stand

- Vertex / Triangle Count : 2417 vertices, 4816 triangles (Including sponge)

- Dimension : 75.2mm x 123mm x 102mm

- Blendshape : X (Sponge is separate object and parented to soldering iron stand.)
Soldering Iron Stand has transparency channel. Make sure you set material blend mode to Transparency Cutoff

3. Nipper

- Vertex Triangle Count : 534 vertices, 1036 triangles

- Dimension : 51.2mm x 120mm x 4.9mm

- Blendshape : O

4. Wire Stripper

- Vertex Triangle Count : 930 vertices, 1820 triangles

- Dimension : 56.8mm x 180mm x 7.92mm

- Blendshape : O

5. Desoldering Pump

- Vertex Triangle Count : 686 vertices, 1316 triangles

- Dimension : 19.8mm x 190mm x 19.8mm

- Blendshape : O

6. Pincette

- Vertex Triangle Count : 120 vertices, 232 triangles

- Dimension : 9.43mm x 125mm x 5.58mm

- Blendshape : O

7. Long Nose Plier

- Vertex Triangle Count : 675 vertices, 1320 triangles

- Dimension : 45.8mm x 198mm x 9.47mm

- Blendshape : O

8. Screw Driver

- Vertex Triangle Count : 254 vertices, 504 triangles

- Dimension : 11.7mm x 144mm x 10.2mm

- Blendshape : X

9. Multimeter

- Vertex Triangle Count : 1270 vertices, 2364 triangles

- Dimension : 87.6mm x 177mm x 33.4mm

- Blendshape : X

(Dial is separate object and parented to multimeter so you can rotate dial separately.)

  • About Unity Package

    • Contains scene. It is set up as preview image.
    • FBX files, textures and materials for each models.
    • Scale factor is 100
    • Bake Axis Conversion is checked and blendshapes are imported.

Made with Blender 3.0.0 and Substance Painter 2020

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Game Ready Soldering Tools Pack Low-poly 3D model

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Native file format
BLEND
Size: 79.9 MB
Renderer: Eevee | 3.0.0
Exchange formats
FBX
Autodesk FBX | 9 files<br />File Size: 684 KB
GLTF
glTF | 7 files<br />File Size: 38.8 MB
UNITYPACKAGE
Unity 3D | 2 files<br />Version: 2020.3.24f1<br />File Size: 129 MB
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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3D Features
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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UV Mapping
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15088 polygons
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/ 7728 vertices
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