Whole mesh should be single object

Discussion started by andresbermudezromero96

In the WildCat test when uploading the .fbx, QA told me that whole mesh should be a single object, but I have a single mesh, I don't understand what happens, it may mean that my mesh has 4 materials, please, Can someone from QA explain what I should do? Thanks greetings.

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Posted 15 days ago
0

Yes. Make sure every uvmap name is the same for all

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