Pivot point location not at world origin

Discussion started by andrei-pavlov

Hey! When sending a model for verification, I encountered the following error: "Pivot point location not at world origin (0, 0, 0) for top-level objects". Appeared after I was told after checking to rotate the model 90 degrees around its axis. All transformations are frozen, the pivot is in the center of coordinates. Why am I seeing this error?

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Posted over 2 years ago
0

https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/sfdcarticles/sfdcarticles/How-to-set-a-shortcut-to-center-the-pivot.html

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