What kind of skull? Human? If your sculpting skills are not such that you're able to create the type of realism you need, and since the object in question is a real object that can be found in the real world, you can just download a photogrammetry model of a skull. These are scanned meshes that contain all the minute detail of the real object. Then you can retopo and bake the details, or just use the skull as is. You will not be able to resell the object of course, but there's plenty of them out there with licensing that would allow you to render and use them in animations.