Can you morph between two different 3d objects in 3ds max ?
Can you morph between two different 3d objects with different topology and vertex numbers. In 3ds max you can morph only in the same vertex number objects. What i am trying to do is morph between 2 head models with different topology. If not in 3ds max is there any other program or trick i can use? Thanks for the help.
I find a video like this can you explain how it is done https://www.youtube.com/watch?v=kS52JzsOEAU
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