Goblin Shaman Four — silhouette and prop readability

Discussion started by dremorn

Goblin Shaman Four is a low-poly fantasy character from A1981 Studio, with a staff, bone ornaments and several material variants. I’d appreciate feedback on whether the staff and shoulder ornaments read clearly at a typical third-person camera distance. Which detail would you simplify first?

https://www.cgtrader.com/3d-models/character/fantasy-character/goblin-shaman-four

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