Architectural Showreel VR (Oculus Rift)

Discussion started by Trigonum-VR

Hello. I would like to introduce you a VR application which I worked on
in my free time. App was created in Unity for Oculus Rift with Touch.
The general idea was to create a VR showreel in the field of
architecture. The application has a various functions such as
interactive 2d/3d map, material change, interactive objects, distance
measurement (dynamic/const.), menu allowing to control the performance
of the application (render scale, texture quality, etc.), control over
the overall visual appearance (brightness, contrast, etc.), the
possibility of free movement or teleport. A detailed description of the
all features can be found in the Controls tab (menu). I also added an
element which will make the reception a little more attractive (Intro
was located in the space). Sorry for the quality of the movie (Youtube
completely disrupted contrast and saturation during compression). You can Download it from page (link in my gallery)

Instagram: @3d_asset_and_free_stuff


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