DESCRIPTION

|| MP-28 ||

MP-28, Game Ready asset is a high quality, low poly asset originally modeled in 3DS Max 2017.

The normal map was baked from a high poly model in Substance Painter 2018, making this product look very detailed without using many polygons. This product is intended for game/real time/ usage. This model is not intended for subdivision.The polycount is similar to the modern FPS AAA games.

The renders and wireframes were done in Marmoset Toolbag 3. (The triangulation of the the mesh topology is caused by Marmoset).

||SPECS||

Low Poly Model:

All the main objects are separately and named correctly for an easy usage.

-This weapon is designed to be modular and ready for animation. Parts such as magazine are ready to be rigged and animated.

Includes: .obj, .max, .fbx, .3ds files.

.obj,.fbx and .3ds versions exported from 3ds Max 2017 .

Marmoset scene can be downloaded.

An Unreal Engine 4 project is also included with textures. Ready to be used in your game.

An Unity package is also available.

|| Geometry ||

Total with full magazine:

11.273 Total Polys

12.306 Total Verts

24.521 Total Tris

Weapon Empty Magazine:

9.755 Total Polys

10.788 Total Verts

21.509 Total Tris

Bullet:

253 Total Polys

253 Total Verts

502 Total Tris

Model unwrapped manually to make most efficient use of the UV space.

Model scaled to approximate real world size. All materials and objects named appropriately.

Tested in Marmoset Toolbag 3 (see renders).

No special plug-ins needed to use this product.

|| Textures ||

Textures for Unity 5 and Unreal Engine 4 can be downloaded.

Texture set for the scope is separate from the one of the rifle so it can be interchangable.

Textures in .targa format:

4k Texture set for the Weapon (Basecolor, ambient occlusion, metallic, roughness, normal)

1k Texture set for the Bullets (Basecolor, ambient occlusion, metallic, roughness, normal)

By purchasing you agree to these terms:

Allcontent sold is licensed to the buyer (who may be either an individual or company) for the lifetime right to use the content in developing an unlimited number of products and in shipping those products. The buyer is also licensed to make the content available to employees and contractors for the sole purpose of contributing to products controlled by the buyer.

Eachsuch product built using content must be a standalone creative work (such a game, simulation, or video) in which content is merely a component and not the primary focus. For example, it may not be a content pack for distribution to engine users.

Users are free to modify any content they purchase.

All items sold are non-transferable, and users cannot sub-license the content for further redistribution, whether or not they have modified it. Users cannot buy the content and then distribute it to other developers to use in other projects, for example by listing it on the Marketplace or another store themselves.

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Schmeisser MP-28 Rifle AAA Game Ready Weapon FPS Asset Low-poly 3D model

Royalty Free License
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Native file format
MAX
Size: 528 KB
Renderer: Default (Scanline) | 201
Exchange formats
OBJ
OBJ<br />File Size: 446 KB
FBX
Autodesk FBX<br />File Size: 837 KB
TBSCENE
Marmoset Toolbag<br />File Size: 25.5 MB
3DS
3D Studio<br />File Size: 347 KB
UASSET
UnrealEngine<br />File Size: 102 MB
UNITYPACKAGE
Unity 3D<br />File Size: 53.4 MB
TEXTURES
Textures | 3 files<br />File Size: 99.1 MB
Verified by CGTrader
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making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
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Binary FBX
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No unsupported objects
Unsupported objects:
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Geometry
No N-gons
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No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Allowed characters
Allowed ASCII characters: a-zA-Z0-9-_
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
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Plugins Used
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Geometry
Polygon mesh
A model built from polygons (triangles or quads) connected in a mesh.
11273 polygons
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/ 12306 vertices
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Unwrapped UVs
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