DESCRIPTION

Reward your players with 16 low poly boxes at real size, most of them animated: a glowing mystery box whose lid flips open and lets a star float out, a wrapped gift whose lid lifts off and lands beside it, a pirate treasure chest full of gold coins and gems, a legendary loot chest with glowing runes and a rising crystal, a sci-fi loot crate with split lid and latches, a metal ammo can, a supply drop crate whose door drops into a ramp, a safe with a spinning dial and swinging door, a cardboard box with four flaps, a music box with a dancing ballerina, a ring box, a gacha capsule with a toy chick and a picnic basket, plus a gift pile, a stack of moving boxes and a half buried treasure chest. Animated boxes come with Idle, Open, Close and Shake clips (Play for the music box). 4 levels of detail and 2 colour variants each (purple or blue, oak or ebony, khaki or white, Christmas or birthday...).

KEY FEATURES

  • 13 animated boxes: lids, doors, flaps, latches, dials and prizes on a light mechanical skeleton
  • Open holds the box open, Close and Shake return to Idle: drop-in Animator Controllers
  • Glowing insides, runes, stars and beacons through emission maps; gold, steel and lacquer surface maps
  • 4 levels of detail per model, 108 to 8 470 triangles, with ready-made LOD Group prefabs
  • 2 colour variants per model (32 in total) by texture swap: one material, one 256x256 texture, one draw call per model
  • PLUS a Realistic PBR version of every model (602 to 6 212 triangles, 2048x2048 albedo, normal and mask maps per colour, same rig and clips): low poly and realistic in one pack
  • Generic rig, 2 bone influences per vertex, in-place clips: Close, Idle, Open, Play, Shake
  • Built-in, URP and HDRP, set up automatically for the active pipeline: materials, Animator Controllers, prefabs and a demo scene
  • Real-world scale (1 unit = 1 m), clean pivots, English names
  • FBX and glTF 2.0 files, guides for Unity, Unreal Engine, Godot, Blender and the web

MODELSMystery Box, Gift Box, Gift Pile, Treasure Chest, Buried Chest, Legendary Chest, Sci Fi Loot Crate, Ammo Can, Supply Drop, Safe, Cardboard Box, Cardboard Stack, Music Box, Ring Box, Gacha Capsule, Picnic Basket

DETAIL LEVELSLow and Medium are simple volumes; High and Ultra are built further, not just smoothed: plank joints, rivets and ring handles, coin heaps with gems, a goblet and a pearl necklace, polka dots and four loop bows, barcodes and FRAGILE prints, dial graduations and bolts, gold bars and banknote stacks, marquetry and pearls, ring prongs, glowing runes, woven wicker, a checkered cloth and a picnic.

Documentation included (Markdown and HTML), with setup, animation, colour and engine guides.

Trailer: https://youtu.be/Ioeu17GsUQI

  • Models: 16 (13 animated)
  • Levels of detail: 4 (Low, Medium, High, Ultra), LOD Group prefabs
  • Triangles: 108 to 8 470 per model and level (full table in the documentation)
  • Textures: 256x256 PNG palette per colour variant (32 variants), plus metallic/smoothness and emission maps
  • Materials: 1 per model and colour, generated for Built-in (Standard), URP (Lit) and HDRP (Lit)
  • UV mapping: UV0 palette
  • Realistic versions: 16 models, 602 to 6 212 triangles, unique UVs (non-overlapping), 2048x2048 PNG maps: albedo per colour, normal (OpenGL), mask map (metallic, occlusion, smoothness), emission; PBR materials and prefabs generated for Built-in, URP and HDRP
  • Rigging: yes, Generic rig, 2 bone influences per vertex
  • Animation: Close, Idle, Open, Play, Shake (in place, 24 fps, not all clips for every model)
  • Animation type: Generic, Animator Controller per model included
  • Scale: 1 unit = 1 m, real-world sizes, pivot on the ground
  • Formats: FBX and glTF 2.0 (.glb, textures embedded)
  • Unity: Unity 6.2 (6000.2) or newer; Built-in, URP, HDRP
  • Demo scene included, documentation (Markdown + HTML)

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Autodesk FBX<br />Version: 7.4<br />File Size: 583 MB
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PNG<br />File Size: 583 MB
GLTF
glTF | 2 files<br />Version: 2.0<br />File Size: 1.14 GB
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