DESCRIPTION

Set up an egg hunt, a spring garden or an Easter brunch with 30 low poly models at real size: a dish of decorated eggs in eight patterns, a giant 1 m Easter egg on its base, an Easter egg tree in a vase, an egg dyeing kit with cups of dye, a tileable 2 m garland of felt eggs, a spring door wreath; a sitting bunny, three bunny kits, fluffy chicks with a hatching egg, a broody hen on her nest, a lamb with a ribbon and bell, a duck with four ducklings; chocolate bunny, hen, bell and foil-wrapped eggs, a braided Easter bread with cupcakes, a brunch table set with egg cups and tulips, a wicker basket full of eggs on paper grass, flying Easter bells, a bunch of carrots by a watering can; daffodils, potted tulips, a bowl of hyacinths, a cherry tree in full bloom, a lawn of crocuses and snowdrops, a spring flower bed; a bird nest on a mossy branch, an egg hunt hideout, a wheelbarrow of flowers, a Happy Easter sign, a rabbit hutch and an egg hunt stand. 4 levels of detail and 2 colour variants each (pastel or bright eggs, brown or white bunny, milk or dark chocolate, bronze or gold bells, pink or white blossom...); flowers, the cherry tree, grass and ribbons sway in the wind.

KEY FEATURES

  • Eggs, animals, sweets and spring flowers in one consistent low poly style
  • Egg patterns built on the shell (bands, stripes, zigzags, waves, dots, flowers): crisp at every level
  • Wind shader for the flowers, grass, cherry tree and ribbons (Built-in and URP); rigid props get the Lit shader with surface maps
  • Foil, gold and bronze are metallic, chocolate, icing and china glossy through surface maps
  • 4 levels of detail per model, 528 to 24 938 triangles, with ready-made LOD Group prefabs
  • 2 colour variants per model (60 in total) by texture swap: one material, one 256x512 texture, one draw call per model
  • PLUS a Realistic PBR version of every model (2 996 to 13 098 triangles, 2048x2048 albedo, normal and mask maps per colour): low poly and realistic in one pack
  • Built-in, URP and HDRP, set up automatically for the active pipeline: materials, prefabs and a demo scene
  • Real-world scale (1 unit = 1 m), clean pivots, English names
  • FBX and glTF 2.0 files, guides for Unity, Unreal Engine, Godot, Blender and the web

MODELSDecorated Eggs, Giant Easter Egg, Easter Egg Tree, Egg Dyeing Kit, Egg Garland, Easter Wreath, Easter Bunny, Bunny Kits, Easter Chicks, Broody Hen, Easter Lamb, Duck And Ducklings, Easter Chocolates, Easter Pastries, Easter Brunch Table, Easter Basket, Easter Bells, Carrot Bundle, Daffodil Clump, Potted Tulips, Hyacinth Bowl, Cherry Blossom Tree, Crocus Lawn, Spring Flower Bed, Bird Nest, Egg Hunt Hideout, Flower Wheelbarrow, Happy Easter Sign, Rabbit Hutch, Egg Hunt Stand

DETAIL LEVELSLow and Medium are simple volumes; High and Ultra are built further, not just smoothed: raised dots and painted flowers on the eggs, paper grass curls, woven wicker, twigs one by one, tulip tepals and daffodil trumpets with stamens, hyacinth florets, cherry blossoms, fur tufts, whiskers, curly wool, feathers in rows, foil creases, icing swirls, shingles, chicken wire and raised lettering.

Documentation included (Markdown and HTML), with setup, animation, colour and engine guides.

Trailer: https://youtu.be/K3LD-XP5PQg

  • Models: 30
  • Levels of detail: 4 (Low, Medium, High, Ultra), LOD Group prefabs
  • Triangles: 528 to 24 938 per model and level (full table in the documentation)
  • Textures: 256x512 PNG palette per colour variant (60 variants), plus metallic/smoothness and emission maps
  • Materials: 1 per model and colour, generated for Built-in (Standard), URP (Lit) and HDRP (Lit); wind shader for Built-in and URP
  • UV mapping: UV0 palette; UV1 wind/current weight
  • Realistic versions: 30 models, 2 996 to 13 098 triangles, unique UVs (non-overlapping), 2048x2048 PNG maps: albedo per colour, normal (OpenGL), mask map (metallic, occlusion, smoothness); PBR materials and prefabs generated for Built-in, URP and HDRP
  • Rigging: no; animation by vertex shader
  • Scale: 1 unit = 1 m, real-world sizes, pivot on the ground
  • Formats: FBX and glTF 2.0 (.glb, textures embedded)
  • Unity: Unity 6.2 (6000.2) or newer; Built-in, URP, HDRP
  • Demo scene included, documentation (Markdown + HTML)

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File formats
FBX
Autodesk FBX<br />Version: 7.4<br />File Size: 1020 MB
PNG
PNG<br />File Size: 1020 MB
GLTF
glTF | 2 files<br />Version: 2.<br />File Size: 1.99 GB
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462834 polygons
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1065236 vertices
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