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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Scaffolding.mtl OBJ (.obj, .mtl) 2022
Scaffolding.fbx Autodesk FBX (.fbx) 2022
Scaffolding.obj OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Scaffolding texture.bip KeyShot (.bip, .ksp) 10.0
Scaffolding animation.bip KeyShot (.bip, .ksp) 10.0
Native Scaffolding texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Scaffolding texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native Scaffolding.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Scaffolding animation.11173.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 17486
Edges : 34400
Faces : 17200
Tris : 34400
Uvs : 21705
This model can be used for video and game assets