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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Scaffolding 07.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Scaffolding 07.fbx Autodesk FBX (.fbx) 2022
Scaffolding 07.obj OBJ (.obj, .mtl) 2022
Native Scaffolding 07.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Scaffolding 07 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Scaffolding 07 texture.bip KeyShot (.bip, .ksp) 10.0
Native Scaffolding 07 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Scaffolding 07 animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Scaffolding 07 animation.11246.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 42488
Edges : 83516
Faces : 41758
Tris : 83516
Uvs : 53028
This model can be used for video and game assets