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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Scaffolding 04.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Scaffolding 04.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Scaffolding 04.mtl OBJ (.obj, .mtl) 2022
Native Scaffolding 04 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Scaffolding 04 animation.bip KeyShot (.bip, .ksp) 10.0
Scaffolding 04 texture.bip KeyShot (.bip, .ksp) 10.0
Native Scaffolding 04 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Scaffolding 04.obj OBJ (.obj, .mtl) 2022
Scaffolding 04 animation.11184.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 25260
Edges : 49692
Faces : 24846
Tris : 49692
Uvs : 31386
This model can be used for video and game assets