DESCRIPTION

This is an entrance of an old Asian temple in ruins, it's very modular and could be rearranged seamlessly in many ways, for example by duplicating the geometry and modifying it, adding deformers like "bend" or braking it down to several smaller elements and rearrange them in different ways.

It also incorporates a detached door that could be moved for animation.

This geometry is meant to be used with a self illuminated shader also known as a "surface shader" or an "unlit shader" regardless if its used for films or games. Ideally you should choose the right balance of how much the geometry is being affected by lights in the scene versus how much it's self lit by its diffuse texture.

"One or more textures on this 3D-model have been created with images from CGTextures. These images may not be redistributed by default. Please visit cgtextures for more information."

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francinebrndBuyer of this model
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good
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melissa-mcintyre-artistBuyer of this model
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Scales well, good quads, reasonable UVs and texture.
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ruins temple Low-poly 3D model

Royalty Free License (no AI)
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File formats
OBJ
OBJ | 2 files<br />Version: 2015<br />File Size: 573 KB
MA
Autodesk Maya | 2 files<br />Version: 2015 - Renderer: Default 2015<br />Version: 2015 - Renderer: Default 2015<br />File Size: 3.81 MB
FBX
Autodesk FBX<br />Version: 2015<br />File Size: 12.1 MB
OTHER
Other<br />Version: 2015<br />File Size: 12 MB
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4676 polygons
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/ 2589 vertices
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