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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Features
PBR Ready – Realistic 4K texture sets with height details
Low Poly – Optimized for performance without sacrificing detail
Rigged & Non-Rigged Versions – Includes options for Metahuman and UE mannequin skeletons
Formats – Blender (.blend), FBX, OBJ, GLTF, and Unreal .uasset files
Resizable Parametric Metahuman Wardrobe – Easy adjustment and perfect fit for Metahuman characters
Texture Sets: 2 Variants (PBR – Base Color, Normal, Roughness, Metallic, AO, Height)
Instructions for Metahuman Wardrobe
Create a folder in your Unreal project.
Drag the .mhpkg file into that folder.
Open Metahuman Creator.
Drag the WI_clothname asset into the Cloth Asset slot in Metahuman Creator.
Enjoy your new outfit!
To apply the second texture set:
Open the imported outfit folder and go to the Textures folder.
Import the second texture set and replace the existing ones.
The new textures will automatically update in Metahuman Creator.
Export your Metahuman and enjoy the new style!