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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Features
Resizable Parametric Metahuman Wardrobe – Fully compatible and adjustable for Metahumans.
Rigged to Unreal Mannequin Skeleton – Ready for animation and real-time projects.
Formats Included: .FBX, .OBJ, .GLTF
PBR Textures (4K) – Includes two texture sets for customizable color and fabric variations.
Low Poly Optimized – Balanced performance and detail for Unreal Engine and Blender.
Blender Compatible – Easy to modify, render, or retexture.
Included
1 × Chinese Dress Mesh (Rigged & Non-Rigged Versions)
2 × 4K Texture Sets (Base Color, Normal, Roughness, AO, Metallic)
1 × .mhpkg File for Metahuman Wardrobe Integration
Metahuman Wardrobe Setup Instructions
Create a new folder in Unreal Engine.
Drag the .mhpkg file into that folder.
Open Metahuman Creator.
Drag the WI_clothname asset into the Cloth Asset slot.
Your Chinese Dress is now ready to wear on your Metahuman!
To switch texture sets:
Open the Texture folder inside your project.
Import the second texture set to replace the current one.
The new materials will automatically update in Metahuman Creator.
Export and enjoy your custom look.
Perfect For
Historical or cultural cinematics
Traditional and fantasy game settings
Digital fashion visualization
Metahuman character customization
Eastern-inspired 3D scenes