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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Features
Resizable Parametric Metahuman Wardrobe – Fully adjustable to fit any Metahuman body type.
Rigged to Unreal Mannequin Skeleton – Ready for animation and game integration.
Formats Included: .FBX, .OBJ, .GLTF, blender, unreal engine, metahuman wardrobe
PBR Textures (4K) – Includes two high-quality texture sets for variety in color and material.
Low Poly Optimized – Ideal for real-time rendering and smooth performance.
Blender Compatible – Easily editable for custom looks and renders.
Included
1 × Sport Outfit Mesh (Rigged & Non-Rigged Versions)
2 × 4K Texture Sets (Base Color, Normal, Roughness, AO, Metallic)
1 × .mhpkg File for Metahuman Wardrobe Integration
Metahuman Wardrobe Setup Instructions
Create a new folder in Unreal Engine.
Drag the .mhpkg file into that folder.
Open Metahuman Creator.
Drag the WI_clothname asset into the Cloth Asset slot.
Enjoy your new Sport Outfit on your Metahuman!
To switch texture sets:
Open the Texture folder inside your project.
Import the second texture set to replace the current one.
The new materials will automatically apply in Metahuman Creator.
Export and enjoy your customized athletic look.
Perfect For
Sports and fitness simulations
Game characters and NPCs
Metahuman athletic or casual scenes
Cinematic or animation projects
Modern lifestyle and training environments