DESCRIPTION

Features

Resizable Parametric Metahuman Wardrobe – Fully adjustable to fit any Metahuman body type.

Rigged to Unreal Mannequin Skeleton – Ready for animation and game integration.

Formats Included: .FBX, .OBJ, .GLTF, blender, unreal engine, metahuman wardrobe

PBR Textures (4K) – Includes two high-quality texture sets for variety in color and material.

Low Poly Optimized – Ideal for real-time rendering and smooth performance.

Blender Compatible – Easily editable for custom looks and renders.

Included

1 × Sport Outfit Mesh (Rigged & Non-Rigged Versions)

2 × 4K Texture Sets (Base Color, Normal, Roughness, AO, Metallic)

1 × .mhpkg File for Metahuman Wardrobe Integration

Metahuman Wardrobe Setup Instructions

Create a new folder in Unreal Engine.

Drag the .mhpkg file into that folder.

Open Metahuman Creator.

Drag the WI_clothname asset into the Cloth Asset slot.

Enjoy your new Sport Outfit on your Metahuman!

To switch texture sets:

Open the Texture folder inside your project.

Import the second texture set to replace the current one.

The new materials will automatically apply in Metahuman Creator.

Export and enjoy your customized athletic look.

Perfect For

Sports and fitness simulations

Game characters and NPCs

Metahuman athletic or casual scenes

Cinematic or animation projects

Modern lifestyle and training environments

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tennis sportwear Low-poly 3D model

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File formats
OBJ
OBJ | 2 files<br />File Size: 565 KB
BLEND
Blender<br />File Size: 66.5 MB
UASSET
UnrealEngine<br />File Size: 52.5 MB
OTHER
Other<br />File Size: 160 MB
FBX
Autodesk FBX | 2 files<br />File Size: 1.6 MB
GLTF
glTF<br />File Size: 51.1 MB
PNG
PNG<br />File Size: 87.8 MB
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making them more professional-grade 3D assets.
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
Binary FBX file is more compact and faster to load and process.
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
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UV unwrapped model
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Allowed characters
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Provided by designer
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3D Features
The model includes animations (movement or actions) that can be played in supported software or engines.
The model has a skeleton or bone structure, making it ready for posing or animation.
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
The model has material settings that define how surfaces look (color, shine, transparency, etc.).
UV Mapping
The model's surfaces are mapped to a 2D image, allowing textures to display correctly.
Plugins Used
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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4 polygons
The total number of polygons (flat shapes) that make up the 3D model.
/ 4204 vertices
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Unwrapped UVs
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