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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native tribune system 05.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native tribune system 05 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
tribune system 05 animation.bip KeyShot (.bip, .ksp) 10.0
Native tribune system 05 texture.ma Maya (.ma, .mb) 2022 Arnold 2022
tribune system 05.obj OBJ (.obj, .mtl) 2022
tribune system 05.fbx Autodesk FBX (.fbx) 2022
tribune system 05 animation.6079.mov KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
tribune system 05 texture.bip KeyShot (.bip, .ksp) 10.0
tribune system 05.mtl OBJ (.obj, .mtl) 2022
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 7560
Edges : 14580
Faces : 7290
Tris : 14580
Uvs : 10260
This model can be used for video and game assets