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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
tribune system.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
tribune system.fbx Autodesk FBX (.fbx) 2022
tribune system texture.bip KeyShot (.bip, .ksp) 10.0
tribune system animation.bip KeyShot (.bip, .ksp) 10.0
tribune system.obj OBJ (.obj, .mtl) 2022
Native tribune system texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Native tribune system.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native tribune system texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
tribune system animation.6020.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 3864
Edges : 7452
Faces : 3726
Tris : 7452
Uvs : 5244
This model can be used for video and game assets