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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Bleacher texture.bip KeyShot (.bip, .ksp) 10.0
Bleacher.fbx Autodesk FBX (.fbx) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Bleacher.mtl OBJ (.obj, .mtl) 2022
Bleacher animation.bip KeyShot (.bip, .ksp) 10.0
Native Bleacher.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Bleacher animation.4480.mov KeyShot (.bip, .ksp) 10.0
Native Bleacher texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Bleacher.obj OBJ (.obj, .mtl) 2022
Native Bleacher texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 13232
Edges : 25908
Faces : 12954
Tris : 25908
Uvs : 16840
This model can be used for video and game assets