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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Scaffolding structure.mtl OBJ (.obj, .mtl) 2022
Native Scaffolding structure.mb Autodesk Maya (.ma, .mb) 2022Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Scaffolding structure texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Scaffolding structure.fbx Autodesk FBX (.fbx) 2022
Scaffolding structure texture.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Scaffolding structure.obj OBJ (.obj, .mtl) 2022
Native Scaffolding structure texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Scaffolding structure animation.bip KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Scaffolding structure animation.635.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 24344
Edges : 47412
Faces : 23718
Tris : 47388
Uvs : 32104
This model can be used for video and game assets