Phonograph Records PBR Game Ready

Phonograph Records PBR Game Ready Low-poly 3D model

Phonograph(Gramhophone) Record's PBR Game Ready.

#record-player #phonograph

PBR (TEXTURE 4096X4096 ) and (TEXTURE 2048X2048). Ready for game engines, tested on Unreal Engine and rendered in real-time Marmoset.

The models are in real-world scale, and are Intended for game/realtime/background use. They were created in Autodesk Maya Substance Painter and Photoshop.

There are texture maps included PBR (Base color,Normal map,Roughness(Glossiness),Metallic(Specular),Height ) all in square resolutions (4096x4096 and 2048x2048). All objects, texture maps and materials are properly named for easy use. The models have clean topologies, and are centered to world (0,0,0).

Texture resolutions: 4096x4096 and 2048X2048

File formats: • OBJ multi format • FBX multi format • Maya mb format • Blender format • Autodesk Maya format • Collada format • 3ds studio format • STL -3DSMax format. •Cinema4D format. • Autodesk Max format. • ZBrush format.

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Phonograph Records PBR Game Ready
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3D Modeling
3D Print Modeling
Low-poly Modeling
UV mapping
PBR modeling
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3D Model formats

  • 3D Studio (.3ds)31.2 KB
  • Alembic (.abc)46.3 KB
  • Cinema 4D (.c4d)186 KB
  • Stereolithography (.stl)39.1 KB
  • Zbrush (.ztl, .zbp)46.9 KB
  • Blender (.blend)829 KB
  • Autodesk Maya (.ma, .mb) (2 files)-
  • Autodesk FBX (.fbx)45.2 KB
  • OBJ (.obj, .mtl) (2 files)-
  • Autodesk 3ds Max (.max)760 KB
  • Collada (.dae)98.4 KB

3D Model details

  • Publish date2021-07-05
  • Model ID#3138116
  • Animated
  • Rigged
  • VR / AR / Low-poly
  • PBR
  • Geometry Polygon mesh
  • Polygons 300
  • Vertices 300
  • Textures
  • Materials
  • UV Mapping
  • Unwrapped UVs Non-overlapping
  • Plugins used