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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Grandstand.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Grandstand.fbx Autodesk FBX (.fbx)2022
Native Grandstand texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Grandstand.obj OBJ (.obj, .mtl) 2022
Native Grandstand texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Grandstand texture.bip KeyShot (.bip, .ksp) 10.0
Grandstand.mtl OBJ (.obj, .mtl) 2022
Grandstand animation.bip KeyShot (.bip, .ksp) 10.0
Grandstand animation.4390.mov KeyShot (.bip, .ksp) 10.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 5376
Edges : 10368
Faces : 5184
Tris : 10368
Uvs : 7296
This model can be used for video and game assets