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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Scaffolding structure 4.mtlOBJ (.obj, .mtl) 2022
Native Scaffolding structure 4.mb Autodesk Maya (.ma, .mb) 2022 Default 2022
Scaffolding structure 4.fbx Autodesk FBX (.fbx) 2022
Scaffolding structure 4 animation.bip KeyShot (.bip, .ksp) 10.0
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Scaffolding structure 4 texture.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Native Scaffolding structure 4 texture fr game.mb Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Scaffolding structure 4 texture.bip KeyShot (.bip, .ksp) 10.0
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Scaffolding structure 4.obj OBJ (.obj, .mtl) 2022
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Scaffolding structure 4 animation.640.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 26960
Edges : 52488
Faces : 26256
Tris : 52464
Uvs : 25500
This model can be used for video and game assets