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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Abitacolo.fbx Autodesk FBX (.fbx) 2022
Abitacolo.mtl OBJ (.obj, .mtl) 2022
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
Native Abitacolo.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
Abitacolo texture.bip KeyShot (.bip, .ksp) 10.0
Abitacolo animation.bip KeyShot (.bip, .ksp) 10.0
Native Abitacolo texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Abitacolo.obj OBJ (.obj, .mtl) 2022
Native Abitacolo texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
Abitacolo animation.11245.mov KeyShot (.bip, .ksp) 10.0
initialShadingGroup_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Normal.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
initialShadingGroup_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Units: Centimeters
Verts : 38360
Edges : 75680
Faces : 37839
Tris : 75676
Uvs : 47088
This model can be used for video and game assets