DESCRIPTION
Realistic Sandstone Desert Rock Shader – Procedural PBR Material

This Realistic Sandstone Desert Rock Shader is a fully procedural, high-quality PBR material designed for creating photorealistic desert terrains, rocky canyon paths, and other natural ground surfaces. Built in Blender v4.2.2 using the Cycles render engine, it offers infinite resolution and seamless texture blending without the need for image-based maps. This makes it ideal for use in games, films, architectural visualization, and 3D printing.

Because it is procedural, you can zoom in endlessly without losing sharpness, scale it for vast landscapes or small props, and customize every aspect — from rock color and erosion to dust and surface imperfections — using intuitive grouped controls. Whether you are building a sprawling game environment, a cinematic desert scene, or a realistic architectural render, this shader provides maximum flexibility, ultra-realism, and fast performance in both Cycles and Eevee workflows.

Key Features – 100% Procedural Node-Based Shader
  1. Seamless, Non-Repetitive Detailing
  • No image textures are used, ensuring infinite resolution without visible tiling or seams.
  • Perfect for close-up shots and large-scale scenes alike.
  1. Advanced Customization Controls
  • Adjust rock base tones, erosion depth, dust overlays, and weathering effects in real-time.
  • Organized node groups make changes quick and efficient.
  1. Realistic Surface Detailing
  • Adds natural micro-imperfections such as fine cracks, dirt patches, and subtle dust layers.
  • Works in any lighting scenario, maintaining natural realism.
  1. Clean, Optimized Geometry
  • High-quality mesh with 10,142 vertices and 20,440 polygons.
  • No unnecessary geometry; optimized for rendering and 3D printing.
  1. Modular & Editable Workflow
  • Node groups are clearly organized and labeled for fast adjustments.
  • All material components can be swapped, scaled, or modified easily to match your scene.
  1. Versatile for Multiple Uses
  • Suitable for open-world terrains, VFX shots, architectural exteriors, and simulation renders.
  • Works seamlessly with both Cycles and Eevee (minor tweaks may be required).
File Package Includes
  • .blend file with complete procedural node setup
  • .fbx / .obj / .stl formats for maximum compatibility
  • Preconfigured for rendering and 3D printing workflows
  • Structured and organized files for professional pipelines
Applications
  • Game environment terrain creation
  • Desert canyon and rocky cliff scenes
  • Realistic nature-themed visualizations
  • VFX sequences with dynamic landscapes
  • 3D printing and physical prototypes
Technical Specifications
  • Vertices: 10,142
  • Polygons: 20,440
  • Formats: .blend, .fbx, .obj, .stl
  • Render Engine: Cycles (Eevee compatible)
  • Texture Type: Fully procedural PBR
  • UV Mapping: Not required
  • License: Royalty-free for commercial and personal use
Why This Model?

Unlike static, baked textures that degrade when scaled or zoomed in, this shader maintains perfect detail at any size. Its procedural PBR workflow ensures seamless integration into any 3D project without worrying about UV maps or texture resolution limits. Every component is customizable, letting you create countless variations from a single shader — saving time, disk space, and production costs.

If you are looking for a professional-grade, production-ready terrain shader that combines realism, flexibility, and performance, this model delivers on all fronts. It is a plug-and-play solution that will instantly elevate the quality of your 3D scenes, whether for games, films, or architectural projects.

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Realistic Sandstone Desert Rock Shader - Procedural PBR Texture

Royalty Free License
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File formats
STL
Stereolithography | 2 files<br />File Size: 46.4 MB
OBJ
OBJ | 3 files<br />File Size: 47.1 MB
BLEND
Blender | 3 files<br />Version: 4.2.2 - Renderer: Cycles 4.2.2<br />Version: 4.2.2 - Renderer: Cycles 4.2.2<br />Version: 4.2.2 - Renderer: Cycles 4.2.2<br />File Size: 50.6 MB
FBX
Autodesk FBX | 2 files<br />File Size: 45.9 MB
PNG
PNG<br />File Size: 45.4 MB
OTHER
Other<br />File Size: 2.56 MB
Verified by CGTrader
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FBX
This FBX file has successfully passed the CGT Standard technical and visual checks. The verification results are detailed in the section below.
File & scene
Binary FBX
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No unsupported objects
Unsupported objects:
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- Cameras
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Geometry
No N-gons
N-gons are polygons with five or more sides which might cause issues in certain processes like rendering or animation. Learn more
No faceted geometry
Faceted geometry uses flat surfaces without smoothing, which can look unrealistic on curves.
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Manifold geometry
Manifold geometry ensures all surfaces are properly connected, avoiding issues like edges shared by more than two faces.
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Textures & material
PBR textures
PBR textures simulate how light interacts with materials, making the model look realistic under different lighting.
Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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No embed textures
Embedded textures are stored inside the model file, increasing its size and sometimes causing compatibility issues.
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Square textures
Texture aspect ratio is the width-to-height ratio of a texture. Expected texture aspect ratio: 1:1
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Power of 2 texture sizes
Textures with dimensions in power of two (e.g. 512x512px, 1024x1024px) are used to optimize performance and memory usage.
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Assigned materials
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UVs & naming
No UV overlaps
UVs overlap when multiple points on the 3D model's surface are mapped to the same point on the UV island causing texture stretching.
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UV unwrapped model
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Provided by designer
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3D Features
Animated
The model includes animations (movement or actions) that can be played in supported software or engines.
Rigged
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Low-poly
PBR
Uses Physically Based Rendering materials, which give the model realistic lighting and surface properties.
Textures
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Materials
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3D printing
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Model is not 3D printable
The designer indicates this model is intended for digital use only (rendering, animation, or AR/VR) and not for 3D printing.
Geometry
Polygon mesh
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20480 polygons
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/ 10242 vertices
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