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The Blender scene also includes the** high-poly **models, so you can use them as a source for baking.\n\nUses a PCG Plugin\nNumber of blueprints: 3\nNumber of PCG Graphs: 3\nVertex Count: 430 - 1900\nCollision: Yes\nLODs: Yes\nRigged: No\nNumber of Materials: 3\nNumber of Material Instances: 37\nNumber of Textures: 43\nTexture Resolutions: 2048x2048","imageAlt":"3D model Drying Clothes Semi-Procedural Hanging Clothes","url":"https://www.cgtrader.com/3d-models/various/various-models/drying-clothes-semi-procedural-hanging-clothes-tool","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6alodnzpcnjkhq004iwbfruxpb4s/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/DryingClothes_Thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/6alodnzpcnjkhq004iwbfruxpb4s/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/DryingClothes_Thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/drying-clothes-semi-procedural-hanging-clothes-tool","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":96,"name":".uasset","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":229,"name":".pt","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/6496377/ead40c29e0/drying-clothes-semi-procedural-hanging-clothes-tool-3d-model-ead40c29e0.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3158366","type":"listingItem","attributes":{"id":3158366,"title":"Procedural Black Hole","price":27.0,"description":"This is a recreation of a black hole in blender, inspired by the black hole depicted in the movie Interstaller. The model has a shader-based accretion disc modeled and simulated in blender, cycles. The Model uses volumetrics to simulate a cloud like accreation disc and a shader graph accurately depicing gravitational lensing. The shader is annotated allowing for configuration of colors, accretion disc size, and gravitational lensing, and cloud density as well as shape. The background is also configurable allowing for the adjustment of star density. \n\n**Included File Formats:**\n- Blender 4.0 and before \n- FBX (Mesh and and Misconfigured Shader)\n- OBJ (Mesh Only)\n- MTL (Misconfigured Shader)\n- ABC (Mesh Only)\n- STL (Mesh Only)","imageAlt":"Procedural Black Hole 3D model","url":"https://www.cgtrader.com/3d-models/space/planet/black-hole-be3bcfff-6b18-4567-8a0b-f94e1154998e","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/RDZkiZs2pczQFGSqsB3t56dH/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Interstellarblackholeloop0282.jpg","gridUrl":"https://media.cgtrader.com/variants/RDZkiZs2pczQFGSqsB3t56dH/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Interstellarblackholeloop0282.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/black-hole-be3bcfff-6b18-4567-8a0b-f94e1154998e","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":104,"name":".abc","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/3158366/1a7878950b/procedural-black-hole-3d-model-1a7878950b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"975709","type":"listingItem","attributes":{"id":975709,"title":"Procedural Kelp Forest Environment","price":75.0,"description":"Kelp forest 2.0! Fully animated and customizable, updated Jan 2024 with native Blender 4.0\n\nAnimated kelp forest environment for underwater scenes. Simple Geometry Nodes interface is easy to customize. Kelp stems are animated with a wave modifier, leaves are animated directly with geometry nodes.\n\n Procedural kelp generator allows you to draw kelp in exactly the shapes you want! The kelp is procedurally generated using geometry nodes, and can be customized with the Draw Curve tool. The water is animated with an ocean modifier to create dynamic lighting effects with the kelp.\n\nAny shape drawn with Draw Curve tool will be instantly transformed into kelp! (See the linked video if you want to watch watch me using the tool, it is very simple to use.)\n\n\nIncludes two leaf varieties, see the preview images for a comparison.\n","imageAlt":"Procedural Kelp Forest Environment 3D model","url":"https://www.cgtrader.com/3d-models/plant/grass/pink-glassware-set","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AEcqPKUz2RbeA2cMdEPptej4/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/TITLE3.jpg","gridUrl":"https://media.cgtrader.com/variants/AEcqPKUz2RbeA2cMdEPptej4/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/TITLE3.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/grass/pink-glassware-set","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"plant","subcategorySlug":"grass","categoryTitle":"Plant","subcategoryTitle":"Grass","schemaImageUrl":"https://img-new.cgtrader.com/items/975709/66426401c8/procedural-kelp-forest-environment-3d-model-66426401c8.webp","saleOffDiscount":30,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"3738809","type":"listingItem","attributes":{"id":3738809,"title":"Large scale procedural planet with 3D cities and vegetation","price":25.0,"description":"**NOTE** Originally this is developed for Blender 3.0, If Blender 3.1 or higher gives any errors with changing seeds, just ungroup the grouped node on the right inside the shader.\nThis is not a plugin, it is a .Blend save file with a terrain shader, lighting, camera setup and atmosphere in it\n\n**Short description**\n\nThis is a procedural planet with 3D nature and cities for Blender Cycles.\nThe planet is slightly larger than earth.\nThe terrain is made with procedural noise and the 3D structures and trees are generated by saved displacement images. This doesn’t need any mods or plugins to use.\nWith this project, its possible to make a seamless animation from space to surface.\nThis download contains a procedural planet with atmosphere and volumetric clouds. everything is textured and features city lights for night time renders. This model can be used for commercial purposes and is originally developed for Blender Cycles only.\n\nThe large scale procedural terrain generator is also included in the folder.\nThis is a just a chunk of 750km with atmosphere for surface and high altitude renders.\n\n**Instructional video**\n\nThere is a text file included with a link to a short instructional YouTube videos to give some guidance to using this project.\n\n**Closeup water**\n\nDue to the scale and complexity of the setup, there can be some errors visible in the water when near it. There is a ‘’closeup water’’ object that might need slight size or height adjustment right above the original water to block these errors.\n\n**Seed Parameters**\n\nIn the shader of the terrain there is a set of parameters where you can generate a seed of your liking\nThere is a general seed parameter that randomizes everything every time you change it.\nThere is also more parameters for more precise tweaking like: Mountain, desert and city location seeds.\n\nThere is also parameters to increase or decrease biomes. For example you can have a 100% snow or desert map, or 100% skyscrapers.\n\n**Camera setup**\n\nThere is a second wide angle camera behind the main camera that’s responsible for the adaptive displacement. This camera will give priority to closer details compared to far details (for optimization reasons)\n\n**Performance (Cycles)**\n\nThe scene is optimized to get as much details with as little memory usage as possible. I would still recommend a system with at least 8gb RAM (and 6gb GPU memory if you decide to render on your GPU). \nIf your GPU doesn’t have enough memory, you can always choose to render on your CPU.\n\nI have included some example settings and how much memory usage there is in the images above.\n\nAll renders on this page are rendered with 32gb of ram.\n\nThere are 2 different planet files included, One is a single object sphere, the other is a sphere separated in chunks, These chunks displacement modifiers can be turned on or off depending of visibility on the surface, This helps with keeping memory usage low.\n\n**Types of terrain:**\n\n•\tContinents\n\n•\tIslands (any sizes: from 100 meters to country sized)\n\n•\tPeninsulas \n\n•\tLand bridges\n\n•\tMountains\n\n•\tRocky/collapsed mountainsides\n\n•\tRivers\n\n•\tRolling Hills\n\n•\tFlat plains\n\n•\tCanyons\n\n•\tCliffs\n\n•\tOceans\n\n•\tLakes/bays\n\n\n**Types of biomes:**\n•\tSpruce forest\n\n•\tGrassy fields in spruce forest\n\n•\tJungles \n\n•\tDesert\n\n•\tSnow\n\n•\tRed desert and rocks\n\n•\t(Light blue) oceans\n\n•\tBeaches\n\n•\tFarm fields/countryside \n\n•\tHighways\n\n•\tCities (from mini villages to 200km metro areas)\n\no\tSuburbs (with single houses at the edge of cities)\n\no\tCommercial district\n\no\tIndustrial district\n\no\tHistoric city center\n\no\tSkyscraper downtown\n\no\tSupertall skyscraper with park\n\n**Features**\n\n•\tLarge procedural planet setup (approx. 15000km diameter)\n\n•\tLarge scale procedural terrain setup (approx. 750km)\n\n•\tTerrain chunks\n\n•\tProcedural volumetric cloud layer which looks detailed from both space and surface.\n\n•\tHigher detailed terrain than any high resolution texture based planet can provide.\n\n•\t(adaptive) Displacement based\n\n•\tNo addons needed\n\n•\tDetailed 3D cities and nature\n\n•\tDetailed and diverse from low and high altitude renders\n\n•\tStylized map to easily find biomes and cities\n\n•\tAtmosphere for scale effect\n\n•\tSlight curvature for high altitude renders.\n\n•\tOrange atmosphere for sunset (increase atmosphere density for more vibrant colors)\n\n•\tNight sky with stars and milky way\n\n•\tNight city lights\n\n•\tOptimized memory usage\n\n•\tEasy to customize seeds\n\n•\tPossible to animate seeds\n\n•\tNatural and complex looking terrain and biome blending.\n\n•\tPossible to import custom objects (but keep in mind it’s a 1:1000 scale, so I advise only use large scale objects, like a space elevator or custom island)\n\n•\tAdvanced users can replace the cities and forests by their own diffuse and heightmaps.\n\n•\tAdvanced users can bake the setup for exports.\n\n\n**Other engines/software**\n\nThis is developed for renders in Blender Cycles only.\nBut with intermediate experience in Blender, it is possible to bake the diffuse and greyscale of this terrain shader for export purposes. The quality will be lower than the native terrain setup in Blender since images only have a certain amount of greyscale levels (256 for jpeg and png)\n\n\n**Use cases**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design ideas, concept art, 3D backgrounds, VR, AR, Research, high altitude renders, Greenscreen, Animation, advertisement, Education, presentations, city design study, landscape study, NFT, Film scene, HDRI\n\nFeel free to edit and modify as much as you like.\n\n\n**Textures**\n\nTextures are custom made. But the grass color, rock and sand are CC0 textures from Polyhaven.\n","imageAlt":"Large scale procedural planet with 3D cities and","url":"https://www.cgtrader.com/3d-models/space/planet/large-scale-procedural-planet-with-3d-cities-and-vegetation","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bBmzYFcsAWcTAwfFmtmMDSKq/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%21thumb.jpg","gridUrl":"https://media.cgtrader.com/variants/bBmzYFcsAWcTAwfFmtmMDSKq/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%21thumb.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/large-scale-procedural-planet-with-3d-cities-and-vegetation","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/3738809/c14b32951b/large-scale-procedural-planet-with-3d-cities-and-vegetation-3d-model-c14b32951b.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2537316","type":"listingItem","attributes":{"id":2537316,"title":"Procedural Jellyfish Animated 3D model","price":99.0,"description":"This is a realistic 3d model of the Jellyfish for Cinema 4d v21 and up. rigged, animated, textured, and ready to render.\nThis is procedural jellyfish. 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Ready for Vray and physical render.\n\nFeel free to contact me through support if you have any questions or need this model in other formats.","imageAlt":"Procedural Jellyfish Animated 3D model animated","url":"https://www.cgtrader.com/3d-models/animal/fish/procedural-jellyfish-animated-3d-model","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/V6w4ke1xt93craASSnmAChUf/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Track_scene.0180_00000.jpg","gridUrl":"https://media.cgtrader.com/variants/V6w4ke1xt93craASSnmAChUf/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Track_scene.0180_00000.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/animal/fish/procedural-jellyfish-animated-3d-model","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":true,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true}],"categorySlug":"animal","subcategorySlug":"fish","categoryTitle":"Animals","subcategoryTitle":"Fish","schemaImageUrl":"https://img-new.cgtrader.com/items/2537316/a8f652c033/procedural-jellyfish-animated-3d-model-3d-model-a8f652c033.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7055155","type":"listingItem","attributes":{"id":7055155,"title":"Procedural Backrooms Generator for Blender","price":12.0,"description":"Backrooms, the most famous liminal space on the internet — now available as a procedural modifier setup in Blender.Office lighting, iconic wallpapered walls, and yellow, damp, stained carpets — or a completely clean look, if you prefer. 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(developed on blender 2.83.11)\n\nDown below is a instruction discription thats also added as a note in the files.\n\nAll images that don't show a flat square plane are actually made on the round planet inside the atmosphere.\n\n\n\n**This tool comes with 2 blend files:**\n\n- A procedural globe with a moon and mars in it's orbit.\n- A terrain generator that is able to generate a square part of terrain in any scale.\n\n\nIt is able to randomly generate a seamless globe planet with continents, mountain ranges, deserts, snowy poles and actual 3D cities, forests and farm fields. \n\nIts using a shader node that has 14 sliders to completely set up the scale and type of terrain or planet.\n\nBoth the planet and terrain generator use the same node setup\n\n\n\nThe terrains are generated using a procedural black and white displacement map, mixed shaders and adaptive displacement to create the polygons needed to create the required detail.\n\n\n\nThis tool is generating terrain using procedural noise, so you get a random result for every seed.\n\nThe location and shape of cities and forests are based on procedural noise aswell, but the skyscrapers, residential area, forests and farmfields are displayed using jpeg textures and displacement.\n\nThese textures and displacements are made with the assets from my modular city project.\n\nthe jpeg textures for the skyscrapers, residential area, forests and farmfields use several randomly mixed vectors to remove tiling effects and give the whole result a more organic look.\n\n\n\nThe atmosphere of the planet is a volume that creates the blue sky for renders from the surface and automaticly gets red when the sun is low.\n\nThe clouds are on 2 layers and use a procedural volumectric setup aswell\n\n\n\n**This tool can be used for:**\n\n- High altitude renders (for airplanes for example)\n- Creating terrain for backgrounds\n- Seamless animations that go from low altitude into space\n- outer space renders\n- HDRI creation\n- baking a terrain displacement map (the displacement output has to be connected to the diffuse output and you would need to create a 2nd UVmap to bake it on).\n\n\nThe images are orginally 4K renders took about 15 to 20 minutes on a RTX2070 for the planet (the flat texture generator renders are much quicker)\n\nThe video features 1080p 32 sample frames that took about 1 minute and 40 seconds per frame\n\nThe images that orginally are 4K are possible on a system with 16GB ram\n\n\n\n_____________________________________________________\n\nInstructions (also in files folder)\n\n--These instructions are mainly for the flat terrain generator, but also apply to the spherical planet.--\n\n\n\nYou won't need any plugins, it runs on default blender. the files are developed on Blender 2.83.11\n\n\n\nThis tool only works with Cycles.\n\nUsing eevee isn't recommended, the displacement won't work and you get alot of lag because of the complex node setup.\n\n_______________\n\nWith default settings (for 1920x1080 renders) the planet and the terrain generator use about 5gb of ram for a render\n\n\n\n-Using a higher focal length for the camera uses more ram (since terrain thats far away appears larger and will get more geometry by the adaptive subdivision)\n\n-Using a higher resolution for renders will use more ram (since the adaptive subdivision is based on the amount of pixels)\n\n-Using a lower dicing rate for the subdivision will use more ram (since the dicing rate determines how much geometry each pixel will get)\n\n________________\n\n\n\nThe desert seed setting is disabled in the terrain generator due to shading bugs\n\nThe desert amount still works fine\n\nThe desert seed works fine for the globe planet.\n\n________________\n\n\n\nThe terrain generator uses adaptive subdivision by default. it creates polygons based on the distance of the viewer, if the scene's details appears to be too low, try to get out of the rendered viewport and intialise the rendered viewport again.\n\n\n\nIf you want to see changes happen more quickly, try turning off the subdivision modifier in the viewport\n\n\n\nThe seed changes alot even if you change it by 0.01\n\n\n\nif you set the global seed above 5 or below -5, glitches start to appear\n\n\n\nIf you can't find the right seed between 5 or -5, try to change the continent seed instead\n\n\n\nIf you see alot of water at your current seed, try to higher the continent height, if you still only see water, try another seed\n\n\n\nThe mountain seed makes large mountainranges rotate around their axes, if you don't see anything change, it's probably because you are at a really low global scale.\n\n\n\nTip: when searching for a nice seed, try to put the continent height at 0.85 and the mountain height at 5 or lower, this way you have less chance to get water-only seeds, but still have plenty of flat land to generate cities and fields.\n\n\n\nIMPORTANT: with every seed, try to lower the continent height as much as possible, this will create more dynamic landscapes in combination with water and the displaced polygons will be closer to the orginal plane, this way the subdivision surface will work better\n\n\n\nAll the fields can be turned into cities with the ''cities and downtown settings''.\n\n\n\nIf you want more forest, try setting the mountain height higher.\n\n\n\nTo find the nice terrain that fits your needs, it's just a matter of taking time to try out different combinations of seeds and settings. it's a totally random system based on noise.\n\n\n\n\n\nFeel free to change or use the node setup in any way.","imageAlt":"Procedural Planet And Terrain Generator With 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Wooden Trim ","price":9.99,"description":"A collection of 6 decorative trim patterns (подзоры) designed for use in 3D environments / architectural details\nEach pattern features a unique ornamental design inspired by traditional decorative woodwork, with detailed cutout shapes and a naturally aged wooden appearance.\nThey comes with a fully procedural material created specifically for Blender. 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The effect is created in the shader using normal maps, making it much more performance-friendly than real geometry.\n- Value - Controls the overall brightness of the wood.\n- Random Value - Adds random brightness variation to individual wooden boards, making each piece look slightly darker or lighter.\n- Seed - Generates a new random variation pattern.\n- Saturation - Controls the overall color saturation of the wood.\n- Random Saturation - Adds random saturation variation to individual wooden boards for a more natural look.\n- Paint Look On/Off- Enables or disables the painted wood effect.\n- Paint Color - Sets the color of the paint layer\n- Edge Mask - Controls how much wear appears along the edges of the paint. Higher values reveal more of the underlying wood on edges, creating a worn, aged appearance.\n\n**Note:** The procedural randomization features require Cycles. The material itself can be used in Blender, but the object-to-object random variation is intended for Cycles rendering.","imageAlt":"Procedural Wooden Trim","url":"https://www.cgtrader.com/3d-models/architectural/decoration/procedural-wooden-trim","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/z5sp0xcg4n2mlqwjch32m3o39ha6/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/z5sp0xcg4n2mlqwjch32m3o39ha6/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/decoration/procedural-wooden-trim","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"architectural","subcategorySlug":"decoration","categoryTitle":"Architectural","subcategoryTitle":"Decoration","schemaImageUrl":"https://img-new.cgtrader.com/items/7393264/b6f0b2cd4b/procedural-wooden-trim-3d-model-b6f0b2cd4b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"3599449","type":"listingItem","attributes":{"id":3599449,"title":"Large scale procedural terrain generator with 3D cities","price":20.0,"description":"**NOTE** Originally this is developed for Blender 3.0, If Blender 3.1 or higher gives any errors with changing seeds, just ungroup the big node on the right inside the shader.\nThis is not a plugin, it is a .Blend save file with a terrain shader, lighting, camera setup and atmosphere in it\n\n**Short description**\n\nThis is a large scale procedural terrain generator with 3D nature and cities for Blender Cycles.\nThe terrain is made with procedural noise and the 3D structures and trees are generated by saved displacement images. This doesn’t need any mods or plugins to use.\nThis download contains a procedural terrain setup with atmosphere. everything is textured and features city lights for night time renders. This model can be used for commercial purposes and is originally developed for Blender Cycles only.\n\n\n**Instructional video**\n\nThere is a text file included with a link to a short instructional YouTube video to give some guidance to using this project\n\n**Closeup water**\n\nDue to the scale and complexity of the setup, there can be some errors visible in the water when near it. There is a ‘’closeup water’’ object that might need slight height adjustment right above the original water to block these errors.\n\n**Seed Parameters**\n\nIn the shader of the terrain there is a set of parameters where you can generate a seed of your liking\nThere is a general seed parameter that randomizes everything every time you change it.\nThere is also more parameters for more precise tweaking like: Mountain, desert and city location seeds.\n\nThere is also parameters to increase or decrease biomes. For example you can have a 100% snow or desert map, or 100% skyscrapers.\n\n**Camera setup**\n\nThere is a second wide angle camera behind the main camera that’s responsible for the adaptive displacement. This camera will give priority to closer details compared to far details (for optimization reasons)\n\n**Performance (Cycles)**\n\nThe scene is optimized to get as much details with as little memory usage as possible. I would still recommend a system with at least 8gb RAM (and 6gb GPU memory if you decide to render on your GPU). \nIf your GPU doesn’t have enough memory, you can always choose to render on your CPU.\n\nI have included some example settings and how much memory usage there is in the images above.\n\nAll renders on this page are rendered with 32gb of ram.\n\n**Types of terrain:**\n\n- Continents\n- Islands (any sizes: from 100 meters to country sized)\n- Peninsulas \n- Land bridges\n- Mountains\n- Rocky/collapsed mountainsides\n- Rivers\n- Rolling Hills\n- Flat plains\n- Canyons\n- Cliffs\n- Oceans\n- Lakes/bays\n\n\n**Types of biomes:**\n\n- Spruce forest\n- Grassy fields in spruce forest\n- Jungles \n- Desert\n- Snow\n- Red desert and rocks\n- (Light blue) oceans\n- Beaches\n- Farm fields/countryside \n- Highways\n- Cities (from mini villages to 200km metro areas)\n- Suburbs (with single houses at the edge of cities)\n- Commercial district\n- Industrial district\n- Historic city center\n- Skyscraper downtown\n- Supertall skyscraper with park\n\n\n**Features**\n\n- Large scale procedural terrain setup (approx. 750km)\n- (adaptive) Displacement based\n- No addons needed\n- Detailed 3D cities and nature\n- Detailed and diverse from low and high altitude renders\n- Stylized map to easily find biomes and cities\n- Atmosphere for scale effect\n- Slight curvature for high altitude renders.\n- Orange atmosphere for sunset (increase atmosphere density for more vibrant colors)\n- Night sky with stars and milky way\n- Night city lights\n- Optimized memory usage\n- Easy to customize seeds\n- Possible to animate seeds\n- Natural and complex looking terrain and biome blending.\n- Possible to import custom objects (but keep in mind it’s a 1:1000 scale, so I advise only use large scale objects, like a space elevator or custom island)\n- Advanced users can replace the cities and forests by their own diffuse and heightmaps.\n- Advanced users can bake the setup for exports.\n\n\n**Other engines/software**\n\nThis is developed for renders in Blender Cycles only.\nBut with intermediate experience in Blender, it is possible to bake the diffuse and greyscale of this terrain shader for export purposes. The quality will be lower than the native terrain setup in Blender since images only have a certain amount of greyscale levels (256 for jpeg and png)\n\n\n**Use cases**\n\n(commercial/monetized) Examples for this scene can be used for: Game / Environment design ideas, concept art, 3D backgrounds, VR, AR, Research, high altitude renders, Greenscreen, Animation, advertisement, Education, presentations, city design study, landscape study, NFT, Film scene, HDRI\n\nFeel free to edit and modify as much as you like.\n\n\n**Textures**\n\nTextures are custom made. 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(check preview images)**\n\nIf you're using a different 3d program you can download the .obj or .fbx file, If you like the look.\nIf you have any questions drop me a message, I'm happy to help anyone even If you're a beginner. ;)\n\nOriginally modeled in Cinema 4D R23.110\nFinal images rendered with Octane Render 2020\n\n**ARCHIVE INFORMATION FORMATS**\n.c4d, .fbx, .obj\n\n**Good for Close up Renders like Product Rendering purposes and even 3D Animations.** Model Specifications: Mid/High Poly","imageAlt":"3D Hourglass Sand Clock with procedural octane materials","url":"https://www.cgtrader.com/3d-models/household/other/hourglass-sand-clock-with-procedural-octane-materials","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ZjrCz67QXPgx3jrruWwARNxT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/ZjrCz67QXPgx3jrruWwARNxT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/household/other/hourglass-sand-clock-with-procedural-octane-materials","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":6,"name":".c4d","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"household","subcategorySlug":"other","categoryTitle":"Household","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2830227/756418fa19/hourglass-sand-clock-with-procedural-octane-materials-3d-model-756418fa19.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"4908236","type":"listingItem","attributes":{"id":4908236,"title":"LCD Screen Procedural PBR Material","price":10.0,"description":"LCD Screen Procedural PBR Material - Adobe Substance 3D Painter material for converting images to LCD Screen.\n\n**Material caontain 3 types of screens:**\n\n- LCD (RGB)\n- LCD (GB)\n- LCD (GB Custom) - same as LCD (GB) with possibility to change amount of pixel luminosity variations\n\n**Files included:**\n\n- SBS (Adobe Substance 3D Designer graph)\n- SBSAR (Adobe Substance 3D Painter material)\n\n","imageAlt":"LCD Screen Procedural PBR Material game 3D model","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/lcd-screen-procedural-pbr-material","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iwGZkwgybuzNuKkzyt4jffsS/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview.jpg","gridUrl":"https://media.cgtrader.com/variants/iwGZkwgybuzNuKkzyt4jffsS/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/lcd-screen-procedural-pbr-material","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":101,"name":".spp","is_native":false},{"id":123,"name":".sbs","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/4908236/bc3596aa8e/lcd-screen-procedural-pbr-material-3d-model-bc3596aa8e.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4362106","type":"listingItem","attributes":{"id":4362106,"title":"Procedural Track Lighting","price":12.0,"description":"This product is a **Geometry Node** for _Track Lighting_. Simply create a curve path for your future track lighting and apply this Geometry Node. It allows you to adjust technical lighting system parameters in any moment of your project progress.\n\n**Input**\n\nCurve. Path for the track.\n\n**Output**\n\nMesh. Track Lighting 3d model.\n\n*All Nodes in the Editor are clean, joined into frames and named, so it is easy to read, edit and reuse different parts of it.","imageAlt":"Procedural Track Lighting 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cladding procedural material","price":6.0,"description":"- One material, endless variations!\n- Name: Stone cladding\n- Formats: 3Ds Max 2015, OBJ\n- Units: Centimeters\n- Preview renderer: Corona\n- Corona physical materials\n- Pbr workflow\n- Seamless textures\n- Texture sizes: 4096*4096\n- Vray displacement mode used for vray version to achieve more accurate results.\n- 8 color variations\n- \n- Package Includes:\n- High-quality PBR textures (Base Color(8 variations), Normal, Roughness, Height, AO)\n- Max files\n- SBSAR file included, so you can toggle and fine-tune parameters to fit your specific workflow.\n- Please note: The SBSAR file may not work properly inside 3ds Max.\n- Use Substance Player (free) for full compatibility and to export your desired maps.\n- For a smoother experience, set the Output Size to 1K or 2K while adjusting parameters in substance player.\n- Once you achieve your desired look, switch to higher resolutions and export the textures.\n- \n- Please share with me your feedbacks and suggestions to consider in further releases.\n\n- You can take a quick look at this video to see how the parameter tweaking works in Substance Player:\n- https://youtu.be/lKH0oGpT_EY \n\n","imageAlt":"Stone cladding procedural 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I always found that using super high resolution texture maps for clothes can be a waste of memory when most shots are from far. This shader allows full control over the look, allows for closeups, while keeping the file sizes small.\n\nThis shader is created for cycles, and will NOT work with Eevee. The goal is to create high quality cgi.\nThis will work with generated, and object texture coordinates, but it will work best with UV coordinates.\n\nBONUS;\nThe pants are included in the demo seen, which reveals the trick I used to create the stitches.\nThis example scene also illustrates how I used displacement maps (exported from zbrush) to create the wrinkles. \nThere is another node group inside called “Tiler”. This can be utilized to create your own fabrics!\n\nDirections;\nOption A: Download “Denim_Material” and append the material directly from your own Blend file. \nUse UVs to control direction of material.\nOption B: Download “Denim_Material” and append the “Denim” node group to your own blend file, and use it inside your existing materials.\nUse UVs to control direction of material.\n\n\nUse;\nCommercial use is permitted but this shall not be included in an asset pack, kit bash, or sold at any sort of asset/resource marketplace and must be embedded components in media such as a video game, movies, or similar products. If you wish to integrate this into your own product please contact me through www.prashans.com\nModifying the material and THEN using it for asset packs, or any application, is allowed. For example; creating your own fabrics using parts of the node graph. Do not just resell it.","imageAlt":"Denim Generator - Procedural Shader 3D model","url":"https://www.cgtrader.com/3d-models/textures/natural-textures/denim-generator-procedural-shader","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/fYJG4NanxhFzEPdHEGSq1RZo/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/D0.jpg","gridUrl":"https://media.cgtrader.com/variants/fYJG4NanxhFzEPdHEGSq1RZo/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/D0.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/natural-textures/denim-generator-procedural-shader","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"textures","subcategorySlug":"natural-textures","categoryTitle":"Textures","subcategoryTitle":"Natural","schemaImageUrl":"https://img-new.cgtrader.com/items/2000760/79fe653ec8/denim-generator-procedural-shader-3d-model-79fe653ec8.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7449297","type":"listingItem","attributes":{"id":7449297,"title":"Picnic Blanket Fabric - Procedural Plaid Checkered Material","price":15.0,"description":"## **Overview**\n\nThe Picnic Blanket Fabric Material is a fully procedural, node-based fabric shader designed in Blender 5.1.2 and optimized for the Cycles render engine. It recreates the distinctive woven appearance of a picnic blanket with a detailed plaid and checkered pattern, fabric surface variation, and realistic textile detailing.\n\nThe material is built entirely with Blender nodes, allowing the pattern, colors, fabric detail, and surface properties to be adjusted directly within the shader. No external image textures are required, making it suitable for both close-up renders and large-scale surfaces where consistent detail is important.\n\n## **Key Features**\n\n**100% Procedural Material:** Built entirely with Blender's shader nodes without relying on external image textures.\n\n**Realistic Picnic Blanket Pattern:** Recreates a traditional plaid/checkered blanket design with clearly defined woven color patterns.\n\n**Detailed Fabric Surface:** Includes procedural surface variation and fine textile detail to give the material a convincing woven appearance.\n\n**Customizable Colors:** Easily adjust the main fabric colors and create different blanket color variations to match specific projects.\n\n**Seamless Scaling:** The procedural setup can be scaled across different surface sizes without losing pattern quality or introducing texture stretching.\n\n**Adjustable Shader Parameters:** Material properties can be modified directly through the node setup to achieve different fabric appearances and surface characteristics.\n\n**Multiple Color Variations:** The setup can be used to create different plaid color combinations, making it suitable for a variety of interior, product, and outdoor visualization projects.\n\n## **Technical Specifications**\n\n**Software:** Blender 5.1.2 \n**Render Engine:** Cycles \n**Material Type:** Procedural Node-Based Shader \n**Texture Type:** Fully Procedural \n**UV Mapping:** Not dependent on image textures \n**Pattern:** Plaid / Checkered \n**External Textures:** Not required \n\n## **Applications**\n\nThis procedural picnic blanket material is suitable for:\n\n- Picnic blanket and outdoor product visualization\n- Camping and outdoor scene creation\n- Furniture and upholstery design\n- Interior visualization\n- Bedding and soft furnishing projects\n- Clothing and textile visualization\n- Product mockups and advertising renders\n- Architectural visualization\n- Game environment assets\n- Film and cinematic scenes\n- Close-up fabric renders\n\n## **Why Choose This Material?**\n\nUnlike conventional image-based fabric textures, this procedural shader provides greater control over the blanket pattern and material appearance directly inside Blender. The plaid design can be adapted to different colors and surface requirements while maintaining consistent procedural detail.\n\nIt is particularly useful for scenes where a realistic picnic blanket or woven textile surface needs to hold up in both medium-distance shots and detailed close-up renders. The node-based setup also makes it easier to customize the material instead of being limited to a single fixed texture.\n\n### **Important Note**\n\nThis product is a **procedural fabric material/shader**, not a collection of standalone texture images. 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Perfect for game environments, cinematic VFX sequences, space exploration simulations, and educational visualizations, this asset delivers both **technical precision** and **artistic impact**.\n\nThe asteroid’s rugged, realistic surface is enhanced with **procedural emission shaders** that simulate radiant cosmic energy embedded deep within the rock. Created in **Blender 3.5.1** and rendered using **Eevee**, this model features **100% procedural textures**, giving you unlimited flexibility to adjust glow color, brightness, and surface detail without loss in quality.\n\n---\n\n### **Key Features**\n\n* **Software Compatibility:** Fully compatible with major 3D software; export-ready in .FBX, .OBJ, .STL, .BLEND formats.\n* **Render Engine:** Optimized for **Eevee** real-time rendering; also compatible with **Cycles** for higher-quality stills.\n* **Material System:** Entirely procedural with no baked textures; allows for infinite customization.\n* **Customizable Effects:** Tweak emission glow, hue, intensity, and surface details directly in shader nodes.\n* **Optimized Geometry:** Clean, non-manifold-free mesh ensures efficient rendering and easy animation.\n\n---\n\n### **Geometry \u0026 Topology**\n\n* **Vertices:** 98,304\n* **Polygons:** 98,311\n* Quad-dominant geometry with smooth shading for realistic lighting behavior.\n* Scaled to real-world measurements for seamless integration into existing scenes.\n\n---\n\n### **File Formats Included**\n\n* **.blend** – Procedural shaders, emission effects, and lighting setup included.\n* **.fbx** – Compatible with Unreal Engine, Unity, Maya, and 3ds Max.\n* **.obj** – Universal format for most 3D software.\n* **.stl** – 3D print-ready format.\n\n---\n\n### **Applications**\n\n* **Game Development:** Use in asteroid fields, space missions, sci-fi combat arenas.\n* **VFX \u0026 Animation:** Perfect for cinematic shots, space battles, and planetary approach sequences.\n* **Educational Projects:** Demonstrate astronomical concepts and procedural material workflows.\n* **Virtual Reality:** Integrate into immersive cosmic environments.\n* **Scientific Visualization:** Display asteroid properties for research or outreach projects.\n\n---\n\n### **Why This Model?**\n\nUnlike generic asteroid models, this **Procedural Sci-Fi Glowing Asteroid** offers a unique combination of **artistic flair and technical precision**. Its fully procedural workflow means you are never locked into a single look—adjust every visual element in seconds to match your project’s style. The geometry is clean and optimized, ensuring efficient performance in both real-time engines and offline renderers.\n\nWhether you’re crafting a high-stakes space chase, designing an educational astronomy exhibit, or creating a collectible sci-fi asset, this model provides the **production-ready quality** and **flexibility** you need. 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This collection is ideal for 3D artists, game developers, environment designers, VFX studios, nature visualization professionals, and digital creators looking for realistic procedural bark shaders for professional projects.\n\n**Build Your Nature Material Library**\n\nThe **Procedural Tree Bark Collection** includes three professionally crafted procedural Blender shaders designed to recreate realistic tree bark surfaces. Featuring mossy tree bark, white birch bark, and realistic oak bark, this collection delivers production-ready shaders suitable for forests, natural environments, games, cinematic scenes, landscaping projects, wildlife renders, and outdoor visualizations.\n\nEvery shader is built entirely with Blender's procedural node system, offering unlimited resolution, seamless detailing, and complete customization without using image textures.\n\n## **Collection Highlights**\n\n* 3 Premium Procedural Materials\n* 100% Procedural Node-Based Workflow\n* Unlimited Resolution\n* Seamless Procedural Surfaces\n* Professional PBR Quality\n* Easy Customization\n* Optimized for Blender Cycles\n* Baking Ready for Game Engines\n\n## **Included Materials**\n\n* Procedural Mossy Tree Bark Shader\n* Procedural White Birch Bark Material\n* Realistic Procedural Oak Bark Shader\n\n## **File Formats**\n\n* .blend\n* .png Preview Images\n\n## **Perfect For**\n\n* Nature Environment Design\n* Forest Scenes\n* Game Development\n* Architectural Landscaping\n* Wildlife Visualization\n* Film \u0026 Cinematics\n* Outdoor Rendering\n* Digital Artwork\n\n## **Why Choose This Collection?**\n\n* Save Hours of Material Creation\n* Three Premium Materials in One Bundle\n* Fully Procedural \u0026 Highly Customizable\n* Seamless, Production-Ready Shaders\n* Excellent Value for Professional Projects\n\n## **Create Realistic Natural Environments**\n\nFrom rugged moss-covered bark and detailed white birch trunks to realistic oak bark textures, this collection provides versatile procedural shaders for creating highly detailed natural environments with speed, flexibility, and professional quality.\n\nDownload the **Procedural Tree Bark Collection** today and expand your Blender material library with three premium procedural bark shaders.\n","imageAlt":"Procedural Tree Bark 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particles hair shader and Bob hair","price":20.0,"description":"This Package includes:\n\n-.Blend files \n -Bob hairstyle (Particle system) \n -AC Particle Hair Shader-cycles\n-no fbx, obj file included\n\nSupport\nFor additional support, please feel free to contact me—I am happy to help out!\nPlease note that while this shader is made to work with nearly any model, it works best on mid-to-high-poly, game-ready topology and quad linear uvs.\n\nThis product is provided for artistic, educational, and entertainment purposes only. \n\n Not for or adult use.\n\nDigital products are non-refundable.","imageAlt":"Procedural particles hair shader and Bob hair 3D 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Swiss Cheese Slice - Procedural 3D Model","price":32.0,"description":"## **Realistic Swiss Cheese Slice – Procedural Material | 3D Printable \u0026 Game Ready** \n\nThis premium 3D model depicts an ultra-realistic Swiss cheese slice, crafted with meticulous attention to detail in both geometry and material design. The model perfectly replicates the distinct characteristics of Swiss cheese, including smooth curved edges, iconic round holes, subtle surface imperfections, and natural color gradients. Every aspect—from mesh topology to procedural shading—has been optimized for maximum realism in close-up renders as well as efficient performance in games and simulations.\n\nCreated in Blender 3.5.1 and rendered using the Cycles engine, the model relies entirely on procedural materials, meaning no external image textures are required. This ensures unlimited customization options, allowing you to adjust color variations, surface roughness, and sub-surface scattering parameters to match your specific project needs. Whether you need a photorealistic food asset for a high-end commercial render or an optimized prop for interactive environments, this model is production-ready and adaptable.\n\nThe clean quad-based topology makes the mesh easy to modify, subdivide, or optimize for various platforms. With a perfect balance between polygon count and visual quality, it is suitable for high-resolution still renders, cinematic close-ups, real-time applications, and 3D printing. 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Rock Network (rocks.sbs file) - Editor Version 2018.3.0\n\n - Substance Designer Dependency node - To load when you open the rocks.sbs file)\n\n - Marmoset Toolbag file (rocks.tbscene) with lighting setup - Version 3\n\n\n- Textures.zip ( 4K resolution)\n\n - Rocks_basecolor.png (Albedo)\n\n - Rocks_normal.png \n\n - Rocks_height.png \n\n - Rocks_roughness.png\n\n - Rocks_Ambient_Occlusion (for both AO and Cavity)","imageAlt":"Procedural rocks with sand 3D","url":"https://www.cgtrader.com/3d-models/textures/natural-textures/procedural-rocks-with-sand","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/AAN2bxkFDXg1FkCK7wTx4dAV/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/procedural-rocks-with-sand-3d-model-sbs-tbscene-tbmat.jpg","gridUrl":"https://media.cgtrader.com/variants/AAN2bxkFDXg1FkCK7wTx4dAV/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/procedural-rocks-with-sand-3d-model-sbs-tbscene-tbmat.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/natural-textures/procedural-rocks-with-sand","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":123,"name":".sbs","is_native":false},{"id":137,"name":".tbscene","is_native":false}],"categorySlug":"textures","subcategorySlug":"natural-textures","categoryTitle":"Textures","subcategoryTitle":"Natural","schemaImageUrl":"https://img-new.cgtrader.com/items/1867039/fce9e05a73/procedural-rocks-with-sand-3d-model-fce9e05a73.webp","saleOffDiscount":30,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"7299644","type":"listingItem","attributes":{"id":7299644,"title":"Quick Fog Blender Procedural Fog Pack","price":3.99,"description":"A **drag-and-drop procedural fog system** for Blender that lets you create cinematic atmospheric effects in seconds. **Adjust density, color, animation speed, noise, falloff, and many other parameters **directly from simple controls.\n\nIncludes multiple ready-to-use fog types such as **Ground Fog, Noisy Gradient Fog, Cloudy Fog, Mist, Thick Mist, and more**. Because everything is fully procedural, you can freely customize the presets or create completely unique fog effects for your own scenes.\n\nAlso includes the showcase poster Blender file. \n\nPerfect for environments, cinematics, fantasy scenes, horror projects, and any render that needs depth and atmosphere.","imageAlt":"Quick Fog Blender Procedural Fog Pack","url":"https://www.cgtrader.com/3d-models/textures/natural-textures/quick-fog-blender-procedural-fog-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ls5u0j4aj2av5ouwewt0ygfzvylj/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/QuickFogPoster.jpg","gridUrl":"https://media.cgtrader.com/variants/ls5u0j4aj2av5ouwewt0ygfzvylj/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/QuickFogPoster.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/natural-textures/quick-fog-blender-procedural-fog-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"textures","subcategorySlug":"natural-textures","categoryTitle":"Textures","subcategoryTitle":"Natural","schemaImageUrl":"https://img-new.cgtrader.com/items/7299644/2da9bf1b83/quick-fog-blender-procedural-fog-pack-3d-model-2da9bf1b83.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7233756","type":"listingItem","attributes":{"id":7233756,"title":"Procedural Crowd Generator - Animated Character Spawner","price":99.0,"description":"Create massive animated crowds in seconds using procedural character instancing and randomized animation offsets for concerts, stadiums, and custom large crowd simulations.\n\n**Product \u0026 Real Support**\n\nIf you need format conversion, have any questions, or have issues with my model, write me. I always answer within a few hours and support my clients.\n\nPlease contact via Patreon https://www.patreon.com/c/olegverenko/chats\n\nor use my email: oleg.verenko@gmail.com\n\n**File Types - supported programs**\n\n**Blender 5.0.1**\n\nInstall add-on procedural_crowd_generator.py (Blender - Edit - Preferences - Add-ons - Install) and start populate:\n\n1. Select the surface.\n2. Set rows and seats per row.\n3. Pick 1-15 unique characters (armatures) from the scene (or use your own FBX with animation).\n4. Press Build Crowd - instances appear on the surface.\n5. Optionally, randomise animation, offsets, rotation, colors, or rebuild. Move or delete individual meshes.\n\nVideo tutorial for Blender: https://youtu.be/2kL9bbG63nM\n\n- Unreal Engine 5.4.4 (in progress)\n- Unity 2022 (in progress)\n- 3ds Max (in progress)\n\nInside the FBX folder, you can find 10 demo animated mid-poly FBX files with different types of animation.\n\nProcedural Crowd Generator is a powerful tool designed to instantly populate any surface with fully animated crowd characters. Built for stadiums, concerts, arenas, and cinematic environments, it automates the entire process of crowd layout, instancing, and animation variation. Instead of manually placing and managing hundreds or thousands of characters, this tool lets you generate a complete animated crowd with a single click.\n\n**Core Features**\n\n- Procedural seating grid generation on any mesh surface\n- Access to each mesh (move, scale, rotate, or delete if you need)\n- Automatic crowd instancing (armature-based characters)\n- Multi-character support (mix and randomize different avatars)\n- NLA-based animation system with per-instance offsets\n- Fully randomized motion timing (no synchronized crowd movement)\n- Surface raycast placement (accurate seat-to-mesh projection)\n- Optional character rotation controls (face center / custom direction)\n- Scale inheritance from source characters (Mixamo-friendly)\n- Built-in seat preview system (debug / layout visualization)\n- Collection-based crowd organization (non-destructive workflow)\n- One-click crowd rebuild and clear system\n\n**Use Cases**\n\nStadium \u0026 Sports Visualization\n\nGenerate realistic audience crowds for football, basketball, esports arenas, and stadium flythrough shots.\n\nConcert \u0026 Festival Scenes\n\nPopulate massive concert venues with animated spectators for cinematic lighting and atmosphere shots.\n\nFilm \u0026 VFX Previsualization\n\nQuickly block out crowd density and motion for pre-production or layout stages in VFX pipelines.\n\nGame Environment Design\n\nCreate background crowds for stadium levels, city events, or cutscene environments.\n\nArchitectural Visualization\n\nBring static renders to life by adding scale, occupancy, and realism to large venues.\n\nTags:\n\nBlender addon, crowd generator, stadium crowd, procedural crowd, animation tool, VFX tool, crowd system, stadium seating, Blender Python tool, instanced characters, animated crowd, EEVEE optimization, arena visualization, architectural visualization, film crowd simulation, procedural animation tool","imageAlt":"Procedural Crowd Generator - Animated Characte...","url":"https://www.cgtrader.com/3d-models/character/other/procedural-crowd-generator-animated-character-spawner","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/87ds22dc9queerxjt8lq218w0bn0/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/crowd11.jpg","gridUrl":"https://media.cgtrader.com/variants/87ds22dc9queerxjt8lq218w0bn0/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/crowd11.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/character/other/procedural-crowd-generator-animated-character-spawner","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":119,"name":".py","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"character","subcategorySlug":"other","categoryTitle":"Character","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7233756/f856f94326/procedural-crowd-generator-animated-character-spawner-3d-model-f856f94326.webp","saleOffDiscount":50,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"2876547","type":"listingItem","attributes":{"id":2876547,"title":"3D NEBULA procedural scene","price":25.0,"description":"Adding this product to your personal collection of 3D resources you will get three scenes ready to render in Blender (the same scene but with different level of quality, to help your computer to fight for a great render result).\nI used Blender 2.92, Eevee as render engine (but you can switch to Cycles if you prefer). It works also with Blender 2.93 (that is amazing).\nIf you want to use this scene in another software you can use the 3D high poly model of the nebula as base object to create advanced volumes or shaders.\nMaterials are inclued (the renders that you can see in this product gallery are made directly inside Blender and you will get that Blender file!).\nYou can fly around and also inside this nebula! No limits to creativity! (or maybe some limits with hardware? In that case don't worry because I prepared different scenes with different level of quality. In addiction you can change parameters for your computer).\nHow to use this Blender file? Just rotate the camera and press the render button to save a picture!\nAbout the high poly model to use with the 3D software that you prefer (Unity, Unreal, Blender, Daz, Maya etc... ), it is a polygonal model made of 1509398 verts and 2289904 faces. You have several formats available (fbx, obj, dae etc) (4K NORMAL MAP and AMBIENT OCCLUSION map are included)\n","imageAlt":"3D NEBULA procedural scene vapor","url":"https://www.cgtrader.com/3d-models/space/other/3d-nebula-procedural-scene","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/33o352d550d0zsezbmsyfmssqfga/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/3d-nebula-procedural-scene-3d-model-9147c4df13.jpg","gridUrl":"https://media.cgtrader.com/variants/33o352d550d0zsezbmsyfmssqfga/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/3d-nebula-procedural-scene-3d-model-9147c4df13.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/3d-nebula-procedural-scene","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":5,"name":".fbx","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":25,"name":".dae","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/2876547/9147c4df13/3d-nebula-procedural-scene-3d-model-9147c4df13.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7294254","type":"listingItem","attributes":{"id":7294254,"title":"Procedural Wood Blender Material","price":2.0,"description":"**Procedural Wood Blender Material,** created with Blender's Procedural Nodes.\n\nContents:\n\n- Procedural Material Blender File\n- Final Render\n- HDRI Lighting\n- Baked Texture Maps (Diffuse, Roughness, Metallic, Normal)\n\n**Node Group: **The material is joined into a custom node group, with many custom settings, like the scale, colors, roughness, bump strength, and more!","imageAlt":"Procedural Wood Blender Material","url":"https://www.cgtrader.com/3d-models/textures/natural-textures/procedural-wood-blender-material","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bqreonn30b5loxx2zxr2cpki9v30/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/bqreonn30b5loxx2zxr2cpki9v30/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/natural-textures/procedural-wood-blender-material","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"textures","subcategorySlug":"natural-textures","categoryTitle":"Textures","subcategoryTitle":"Natural","schemaImageUrl":"https://img-new.cgtrader.com/items/7294254/1febc9da13/procedural-wood-blender-material-3d-model-1febc9da13.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7015855","type":"listingItem","attributes":{"id":7015855,"title":"Abstract Kinetic Lotus - Procedural","price":39.0,"description":"Elevate your motion graphics, sci-fi environments, or VJ loops with this Abstract Kinetic Lotus. This model features a complex, interlocking geometric structure inspired by organic floral patterns and futuristic mechanical iris movements.\n\nThe design transitions seamlessly between a closed, protective shell and an expansive, blooming core, centered around a glowing emissive sphere.\n\nKey Features:\n\n Unique Geometric Design: A sophisticated blend of sharp, blade-like petals and smooth curved surfaces.\n\n Optimized Topology: Clean wireframe structure (as seen in the preview) suitable for high-end rendering and subdivision.\n\n Motion-Ready: Perfect for radial animations, blooming effects, and mechanical transformations.\n\n High-Quality Materials: Pre-configured with a metallic purple/magenta anodized finish and high-intensity emissive textures for the \"energy core.\"\n\n Versatile Use: Ideal for sci-fi UI elements, futuristic architecture, abstract background art, or NFT projects.\n\nTechnical Specifications:\n\n Geometry: Polygonal (Clean quads/tris)\n\n Textures: Procedural Shader\n\n Materials: Metallic, Glossy, and Emissive\n\n Format Available: .blend, .fbx, .obj, .stl, .ply, .glb","imageAlt":"Abstract Kinetic Lotus - Procedural 3D","url":"https://www.cgtrader.com/3d-models/plant/flower/abstract-kinetic-lotus-procedural","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/if2attko9oadb2raqlu0plfgsntp/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/0001.jpg","gridUrl":"https://media.cgtrader.com/variants/if2attko9oadb2raqlu0plfgsntp/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/0001.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/plant/flower/abstract-kinetic-lotus-procedural","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":219,"name":".exr","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":117,"name":".gltf","is_native":false}],"categorySlug":"plant","subcategorySlug":"flower","categoryTitle":"Plant","subcategoryTitle":"Flower","schemaImageUrl":"https://img-new.cgtrader.com/items/7015855/abb03554d2/abstract-kinetic-lotus-procedural-3d-model-abb03554d2.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7404104","type":"listingItem","attributes":{"id":7404104,"title":"Paris Building","price":30.0,"description":"Procedurally crafted by hand with Geometry Nodes, no AI was involved in the process, every detail has been created with intent from zero.\n\nAll materials, textures and everything has been created procedurally, the asset is just 1 MB in size!\nCompletely procedural rooftop, from bottom to top. It has been designed so it matches the shape you give.\nSince everything is procedural, the damaging effects are as well. Everything is computed on the fly!\nEven the sidewalk is procedural! I built an automatic system that generates tiles following your building's shape.\n\nGuide: \nhttps://drive.proton.me/urls/DH6CW2Y5A8#oSmFn8u5dbvp","imageAlt":"Paris Building","url":"https://www.cgtrader.com/3d-models/architectural/other/paris-building-b39eaeda-7796-44b2-80f7-20e1fca606ca","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/n3c2vzigd9aq1604tnztwqeu2g1o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Scene%208.jpg","gridUrl":"https://media.cgtrader.com/variants/n3c2vzigd9aq1604tnztwqeu2g1o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Scene%208.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/paris-building-b39eaeda-7796-44b2-80f7-20e1fca606ca","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7404104/f8e7d888c7/paris-building-3d-model-f8e7d888c7.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6605414","type":"listingItem","attributes":{"id":6605414,"title":"Modular Melee Stylized Melee Weapon Procedural Parts Pack ","price":60.0,"description":"**Create endless stylized weapons with this low-poly modular melee pack. 50k+ combos of parts across maces, axes, hammers, bats, knives, swords, and shields. Great for crafting or procedural systems!**\n\nA collection of low-poly, stylized melee weapon prefabs constructed from modular parts. Each prefab contains grouped weapon components built with consistent scale, pivots, UVs, and topology.\n\n**Key Features**\n\n- Low-poly stylized prefabs made from modular weapon components\n- Consistent pivots for modular usage\n- 50k+ possible unique combinations\n- Designed for real-time performance on desktop, mobile, or VR\n- 2K PNG texture maps\n- Unity package includes pre-set materials\n- FBX 3D Format\n- Weapons sets include Maces, Bats, Hammers, Axes, Knives, Swords \u0026 Shields\n- Easily convertible to URP or HDRP (I may upload support for these eventually)\n\n**Intended Uses**\n\n- User-built procedural weapon assembly systems\n- Crafting, upgrading, and part-swap mechanics\n- Randomized loot generation\n- Stylized player/NPC melee sets\n- Rapid prototyping\n- Any project requiring modular, low-poly 3D models\n\nImportant Notes\n\n- Anyone who buys this pack will get my next modular melee weapons pack I am working on for FREE, just keep an eye out on my seller page and contact me when it releases if I haven't notified you already.\n\n- The next pack is going to have some similar weapons but it will be specifically branded weapons similar to that one big looter-shooter you all know and love.\n\n- New weapon variants may include Pneumatic-fists, Daggers, Great Swords, Scythes, Warglaives, Chainsaws and Rotary Saws. There will be no Maces or Shields (Might be making a separate energy shield pack) and the Daggers are replacing the knives.\n\n- I plan for all models in the next pack to have high poly/4k and low poly/1024 or 512 variants.\n\n- P.S. I'll be putting a lot more time and love into this next pack, I have improved my modeling and texturing abilities drastically since making this pack.\n\n**Textures \u0026 Materials**\n\n**Resolution: **\n\n- 2048×2048 (2K)\n\n**Maps included:**\n\n- Normal\n- Albedo\n- Metallic\n\n\n**Unity Package:**\n\n- Prefabs as complete weapon sets\n- All materials set up and assigned\n\n**Technical Notes**\n\n- This pack includes 3D models, textures/mats and prefabs only\n- Prefabs maintain consistent pivot orientation for procedural attachment\n- Models share a unified stylized silhouette and proportion set\n- Texture maps can be downscaled for mobile\n\n\n**Triangle Counts**\n\n**_Maces_**\n\n- Studded Mace – 880\n- Spiked Mace – 1,652\n- Thorned Spiked Mace – 3,108\n- Wrapped Mace (Set) – 2,092\n- Bladed Out Mace – 880\n- Bladed In Mace – 952\n- Wrapped Spiked Mace (Set) – 3,056\n- Wrapped Thorned Spiked Mace – 4,698\n\n**_Bats_**\n\n- Basic Bat – 540\n- Studded Bat – 1,452\n- Spiked Bat – 3,024\n- Thorned Spiked Bat – 8,144\n- Wrapped Bat (Set) – 4,020\n- Bladed In Bat – 876\n- Bladed Out Bat – 1,108\n- Sawblade Bat – 3,300\n- Barbed Studded Bat – 4,880\n- Electric Spiked Bat – 6,452\n\n**_Hammers_**\n\n- Basic Hammer – 468\n- Studded Hammer – 800\n- Studded Spike Hammer – 882\n- Concave Hammer – 1,088\n- Convex Hammer – 988\n- Double Spike Hammer – 650\n- Studded Quad Spike Hammer – 736\n- Double Quad Spike Hammer – 1,220\n- Short Hammer – 468\n- Short Double Spike Hammer – 624\n\n**_Axes_**\n\n- Basic Axe – 532\n- Double-Sided Axe – 808\n- Concave Axe – 944\n- Convex Axe – 1,024\n- Short Blade Axe – 614\n- Tall Blade Axe – 1,054\n- Double-Sided Short Blade Axe – 1,152\n- Double-Sided Convex Axe – 1,480\n- Short Axe – 566\n- Double-Sided Short Axe – 728\n\n**_Knives_**\n\n- Basic Knife – 300\n- Short Knife – 404\n- Heavy Knife – 580\n- Convex Knife – 550\n- Full Curve Knife – 332\n- Bowie Knife – 442\n- Convex–Concave Knife – 902\n- Double-Bladed Knife – 338\n- Thorned Knife – 682\n- Center Stud Knife – 836\n\n**_Swords_**\n\n- Basic Sword – 350\n- Short Sword – 326\n- Heavy Sword – 336\n- Convex Sword – 734\n- Spike Sword – 368\n- Machete – 334\n- Thorned Sword – 648\n- Short Thorned Sword – 488\n- Cutlass – 368\n- Katana – 374\n\n**_Shields_**\n\n- Round Shield – 900\n- Rectangle Shield – 380\n- Triangle Shield – 380\n- Round Studded Shield – 996\n- Rectangle Studded Shield – 708\n- Triangle Studded Shield – 400\n- Round Center-Spike Shield – 902\n- Rectangle Cross Shield – 492\n- Triangle Cross Shield – 428\n- Round Studded Center-Spike Shield – 998\n","imageAlt":"ModularMelee Stylized Melee Weapon Procedural 3D model 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Medieval Castle and Castle Generator Blender City ","price":19.9,"description":"Procedural Medieval Castle Generator for Blender \n\n\n\nhttps://www.youtube.com/watch?v=sCozDqBn5jQ\u0026ab_channel=ProceduralCreation\n\n\n10 Different Castle Obj and Textures are included.\nYou can generate different Medieval Castles with this Blender Modifier easily. \nYou can use the asset in your commercial and personal projects\nProcedural Medieval Castle and Castle Generator Blender Fantasy City\n\n\n\n\n\n\n\n\n\n\nFile \u003e Append \u003e CastleGenerator.blend into your scene\n","imageAlt":"3D model Procedural Medieval Castle and Castle Generator 1","url":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/procedural-medieval-castle-and-castle-generator-blender-city","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TmjbgNK1dNZoQ8LQ8gza3yX1/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/castlematte.jpg","gridUrl":"https://media.cgtrader.com/variants/TmjbgNK1dNZoQ8LQ8gza3yX1/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/castlematte.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/procedural-medieval-castle-and-castle-generator-blender-city","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":21,"name":".blend","is_native":false}],"categorySlug":"exterior","subcategorySlug":"historic-exterior","categoryTitle":"Exterior","subcategoryTitle":"Historic","schemaImageUrl":"https://img-new.cgtrader.com/items/4545352/3fc6bf241c/procedural-medieval-castle-and-castle-generator-blender-city-3d-model-3fc6bf241c.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"4273049","type":"listingItem","attributes":{"id":4273049,"title":"Procedural Double Wire Fence","price":12.0,"description":"This product is a **Geometry Node** for _Double Wire Fence_. Simple create a curve path for your future fence and apply this Geometry Node. It allows you to adjust fence parameters in any moment of your project progress. In the file you will also find an additional Geometry Node to create a gate of same style.\n\nThis Geometry Node doesn't use any Object Info or Collection Info. It is completely done with the mesh and curve primitives of the Geometry Node Editor. \n\n*All Nodes in the Editor are clean, joined into frames and named, so it is easy to read, edit and reuse different parts of it.","imageAlt":"Procedural Double Wire Fence 3D model","url":"https://www.cgtrader.com/3d-models/architectural/other/procedural-double-wire-fence","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hw3eeSFYud5stBDpmkUjFekx/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Preview1.jpg","gridUrl":"https://media.cgtrader.com/variants/hw3eeSFYud5stBDpmkUjFekx/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Preview1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/other/procedural-double-wire-fence","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"architectural","subcategorySlug":"other","categoryTitle":"Architectural","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/4273049/f6b06bb862/procedural-double-wire-fence-3d-model-f6b06bb862.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6996737","type":"listingItem","attributes":{"id":6996737,"title":"Bricks Procedural materials Pack ","price":25.0,"description":"Bricks Material Pack (Procedural \u0026 SBS Included)\nElevate your environments with this versatile collection of high-quality brick materials. Designed for realism and flexibility, these textures are perfect for everything from gritty urban scenes to clean architectural visualizations.\n\nBecause these are procedural, you get the benefit of infinite variety and high-detail scaling without the \"tiling\" artifacts of standard photo textures.\n\nWhat’s Inside the Pack?\nThis pack includes 5 distinct brick styles, ranging from weathered and broken to pristine and modern:\n\nClassic Red Brick: Traditional clay style with realistic mortar.\n\nWeathered/Damaged: Features chipped edges and exposed concrete for abandoned or aged looks.\n\nClean Architectural: Large-block, modern masonry for contemporary designs.\n\nDark/Industrial: Soot-stained or charcoal-colored bricks for gritty environments.\n\nTan/Sandstone: Warm, earthy tones for Mediterranean or desert aesthetics.\n\nTechnical Specifications\nFormat: PBR Textures (Base Color, Normal, Roughness, Height, Ambient Occlusion).\n\nResolution: Exportable up to 4K.\n\nSource Files: .SBS (Substance Designer) files included! Customize the graphs, change the seed, or learn how they were built.\n\nSeamless: Fully tileable on both axes.\n\nCompatibility: Works with Unreal Engine, Unity, Blender, Maya, 3ds Max, and any software supporting PBR workflows.","imageAlt":"Bricks Procedural materials Pack 3D model","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/bricks-procedural-materials-pack","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/iym1cqs7cwh2uwr00s8rikkbwrix/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/bricks%20material%20pack.jpg","gridUrl":"https://media.cgtrader.com/variants/iym1cqs7cwh2uwr00s8rikkbwrix/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/bricks%20material%20pack.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/bricks-procedural-materials-pack","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":123,"name":".sbs","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/6996737/98916e1184/bricks-procedural-materials-pack-3d-model-98916e1184.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"2707340","type":"listingItem","attributes":{"id":2707340,"title":"Procedural Clouds","price":4.0,"description":"I made this Cloud generator in the Nodevember and and as the name suggests its only made with nodes. I deformed an cube to this cloud. You can change: the density, the scale, the noise, the seed, the sharpness and the destortion. It look very realistic and you can controll everything you like. There are no other file formats available because I used vector displacement and I displaced a cube, so in other file formats it looks like a cube.\n\nI hope you Enjoy it!","imageAlt":"3D Procedural Clouds","url":"https://www.cgtrader.com/3d-models/various/various-models/procedural-clouds","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/GrTbuM9VSxMYRLqCVGoYpLx5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Cloud%20I.jpg","gridUrl":"https://media.cgtrader.com/variants/GrTbuM9VSxMYRLqCVGoYpLx5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Cloud%20I.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/procedural-clouds","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/2707340/8e6413fb07/procedural-clouds-3d-model-8e6413fb07.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7310770","type":"listingItem","attributes":{"id":7310770,"title":"Size 00 Capsule with Procedural Pellets","price":5.0,"description":"Accurate size 00 capsule 3D model with a solid upper half, transparent lower half, and procedural pellet filling.\n\nThis model is based on real size 00 capsule proportions and is suitable for medical and pharmaceutical visualization, marketing, media and educational content.\n\n**The set includes 2 scenes:**\n\n1. Complete capsule scene — assembled capsule with solid upper half and transparent lower half, filled with pellets\n2. Open capsule scene — opened capsule with falling pellets for more dynamic presentation and visualization\n\nThe pellets are procedural and modifiable, allowing easy adjustment of density, scale, smoothness, materials and overall appearance depending on the intended use.\n\nThis is a generic non-branded pharmaceutical capsule model and does not represent any specific medication, manufacturer, or active ingredient.\n\n**Features**\n\n- Accurate size 00 capsule proportions\n- Two-part capsule construction\n- Solid upper half\n- Transparent lower half\n- Procedural, modifiable pellets\n- 2 included scenes\n- Complete capsule presentation\n- Open capsule with falling pellets presentation\n- Editable materials and colors\n- Generic, non-branded pharmaceutical design\n- Setup with camera and lightning\n\n**Suitable for**\n\n- Medical visualization\n- Marketing\n- Media articles\n- Pharmaceutical product mockups\n- Educational renders and animations","imageAlt":"Size 00 Capsule with Procedural Pellets","url":"https://www.cgtrader.com/3d-models/science/medical/size-00-capsule-with-procedural-pellets","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/u831fknc3tf341s7fam6neuddjg7/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/thumbnail.jpg","gridUrl":"https://media.cgtrader.com/variants/u831fknc3tf341s7fam6neuddjg7/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/thumbnail.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/science/medical/size-00-capsule-with-procedural-pellets","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true}],"categorySlug":"science","subcategorySlug":"medical","categoryTitle":"Science","subcategoryTitle":"Medical","schemaImageUrl":"https://img-new.cgtrader.com/items/7310770/f8608a79b4/size-00-capsule-with-procedural-pellets-3d-model-f8608a79b4.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"essentials"}},{"id":"7089566","type":"listingItem","attributes":{"id":7089566,"title":"Procedural Alien Planet Generator ","price":40.0,"description":"Bring entire worlds to life with this highly detailed procedural planet created entirely in Blender using advanced shader networks. Unlike traditional planet models that rely on external texture maps, this asset uses a fully procedural material system, allowing you to generate an unlimited number of unique planetary surfaces directly inside Blender.\n\nThis model is designed for artists, game developers, filmmakers, VFX professionals, and world builders who need maximum flexibility when creating planets for space scenes, science-fiction environments, cinematics, animations, concept art, and visualization projects.\n\nThe planet's appearance is generated entirely through procedural shaders, meaning there are no external texture files required. Every surface detail, color variation, geological pattern, emissive region, and terrain feature is produced mathematically through Blender's node-based material system. This approach provides virtually infinite customization possibilities while keeping the project lightweight and easy to manage.\n\nUsers can easily modify terrain generation parameters to create completely new worlds. Adjust the scale and intensity of continents, mountains, valleys, craters, erosion patterns, rocky formations, volcanic regions, frozen areas, and countless other geological features. Small parameter changes can dramatically alter the appearance of the planet, making every generated result unique.\n\nThe material includes extensive color controls, allowing complete customization of the planetary surface. Create desert worlds, volcanic planets, frozen moons, mineral-rich exoplanets, toxic environments, barren wastelands, crystal worlds, or entirely fictional alien landscapes. Multiple color layers can be adjusted independently to achieve virtually any visual style.\n\nAdvanced emissive controls allow the creation of glowing regions, energy fields, lava networks, alien ecosystems, crystal formations, or futuristic planetary phenomena. The intensity, distribution, scale, and color of emissive areas can be customized to fit both realistic and stylized projects.\n\nThe shader setup utilizes multiple procedural noise systems and masking layers to blend colors, surface patterns, terrain variations, and emissive effects seamlessly. Users can control noise scale, detail levels, roughness, distortion, contrast, and random seed values to generate endless planetary variations.\n\nBecause the material is fully procedural, there are no UV mapping limitations, no texture resolution restrictions, and no visible texture repetition. The surface remains crisp and detailed regardless of camera distance or rendering scale.\n\nThis asset is ideal for:\n\n• Science Fiction Projects\n• Space Simulations\n• Game Development\n• Cinematic Rendering\n• Visual Effects (VFX)\n• Concept Art\n• Planetary System Creation\n• Space Exploration Visualizations\n• Animation Projects\n• Educational Presentations\n\nFeatures:\n\n• Fully Procedural Material\n• No External Textures Required\n• Unlimited Planet Variations\n• Fully Editable Shader Network\n• Customizable Terrain Generation\n• Adjustable Surface Colors\n• Emissive Region Controls\n• Lightweight File Structure\n• High Detail Surface Generation\n• Suitable for Close-Up Renders\n• Optimized Node Setup\n• Easy Customization\n\nThe included shader system transforms a single planet into a powerful procedural world generator capable of producing countless unique celestial bodies. Whether you are creating a realistic exoplanet, an ancient volcanic world, or a vibrant alien civilization homeworld, this asset provides the flexibility and visual quality needed for professional production workflows.","imageAlt":"Procedural Alien Planet Generator","url":"https://www.cgtrader.com/3d-models/space/planet/procedural-alien-planet-generator","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/4lx71nblj7usqyvctofm9gak6z1z/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/6.jpg","gridUrl":"https://media.cgtrader.com/variants/4lx71nblj7usqyvctofm9gak6z1z/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/6.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/procedural-alien-planet-generator","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/7089566/337b6e90a6/procedural-alien-planet-generator-3d-model-337b6e90a6.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7389180","type":"listingItem","attributes":{"id":7389180,"title":"Silver Cube - Ag Element Standard Procedural Material","price":12.0,"description":"Is eight variants of silver too much for you? Guess what- There's now a single ultra-realistic silver metal cube of the thousands of silver models you can find all throughout CGTrader!\nJust be sure to switch to rendered view mode for its full potential of course.\n\nIf you want to see look for yourself what those eight silver variants are, copy and paste this link on the searchbar (It's not even that hard):\nhttps://www.cgtrader.com/3d-models/science/other/chris-lee-silver-pbr-element-display-render-ready\n\n\n\n\nOF COURSE, SPECS:\n\nGEOMETRY\nVertices: 29,304\nPolygons: 30,326\nTriangles: 58,604\nMesh type: Polygon mesh (quad-dominant)\nDimensions: 0.3376 × 0.3376 × 0.3376 (of course its a cube)\nTransforms: Scale applied, origin centred\nModifiers: ZERO\nShading: First line of Butter by BTS (smooth like butter like a criminal undercover)\n\nUV \u0026 MATERIALS\nUV mapping: Yeah— single channel, non-overlapping\nMaterials: The one(1) and only (procedural, metallic/roughness)\nTextures: Nah, its fully procedural\nBase colour: #FCFAF5 (measured Ag F0)\n\nSCENE (.blend)\nSoftware: Blender 5.0.1\nRenderer: Cycles\nIncluded: Model, procedural silver material, 5-light studio\n lightbox rig, 13 cameras, seamless backdrop\n\nFORMATS (12)\n.blend, .fbx (7.4), .obj + .mtl, .gltf 2.0 + .bin,\n.glb 2.0, .usdc, .usdz, .stl, .ply 1.0, .abc (1.7),\n\nPREVIEWS\n13 studio renders, 1600 × 1600 PNG\n\n\n\nOriginal work by Chris Lee. (c) 2026 Chris Lee. All rights reserved. \n\nPart of a 118-piece periodic-element series — this is No. 047 / 118 (Silver).","imageAlt":"Silver Cube - Ag Element Standard Procedural M...","url":"https://www.cgtrader.com/3d-models/various/various-models/silver-ag-standard-realistic-procedural-material","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/6mlkz7f7m1vf90vg7vkmyxbvnj91/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Ag%20Base.jpg","gridUrl":"https://media.cgtrader.com/variants/6mlkz7f7m1vf90vg7vkmyxbvnj91/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Ag%20Base.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/various/various-models/silver-ag-standard-realistic-procedural-material","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":12,"name":".obj","is_native":false},{"id":117,"name":".gltf","is_native":false},{"id":127,"name":".usdz","is_native":false},{"id":104,"name":".abc","is_native":false},{"id":null,"name":null,"is_native":false},{"id":51,"name":".stl","is_native":false},{"id":189,"name":".ply","is_native":false},{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"various","subcategorySlug":"various-models","categoryTitle":"Various","subcategoryTitle":"Various models","schemaImageUrl":"https://img-new.cgtrader.com/items/7389180/ecad5b5089/silver-cube-ag-element-standard-procedural-material-3d-model-ecad5b5089.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7264248","type":"listingItem","attributes":{"id":7264248,"title":"Procedural Leather Collection - 5 Premium Blender Materials","price":39.99,"description":"**Procedural Leather Collection – 5 Premium Blender Materials**\n\n**Exceptional Bundle Value**\n\n**Individual Material Value:** $63.95\n\n**Collection Price:** $39.99\n\n**You Save:** $23.96 (37% Off)\n\nGain instant access to five premium procedural leather materials at an exceptional bundle price. This collection is ideal for 3D artists, game developers, product visualization professionals, environment designers, VFX studios, architectural visualization artists, and digital creators looking for high-quality leather surface shaders.\n\n## **Build Your Leather Material Library**\n\nThe **Procedural Leather Collection** includes five professionally crafted procedural Blender shaders designed to recreate a variety of realistic leather surfaces. Featuring cracked leather, black leather, orange tan leather, cracked brown leather, and vintage burgundy leather, this collection delivers production-ready materials suitable for furniture, fashion accessories, automotive interiors, product visualization, games, and cinematic environments.\n\nEvery shader is built entirely with Blender's procedural node system, offering unlimited resolution, seamless tiling, and complete customization without using image textures.\n\n## **Collection Highlights**\n\n* 5 Premium Procedural Leather Materials\n* 100% Procedural Node-Based Workflow\n* Unlimited Resolution\n* Seamless Tileable Surfaces\n* Professional PBR Quality\n* Easy Customization\n* Optimized for Blender Cycles\n* Baking Ready for Game Engines\n\n## **Included Materials**\n\n* Cracked Leather Shader\n* Black Leather Shader\n* Orange Tan Leather Shader\n* Cracked Brown Leather Shader\n* Vintage Burgundy Leather Shader\n\n## **File Formats**\n\n* .blend\n* .png Preview Images\n\n## **Perfect For**\n\n* Product Visualization\n* Furniture Rendering\n* Fashion Accessories\n* Automotive Interiors\n* Game Development\n* Film \u0026 Cinematics\n* Architectural Visualization\n* Digital Artwork\n\n## **Why Choose This Collection?**\n\n* Save Hours of Material Creation\n* Five Premium Materials in One Bundle\n* Fully Procedural \u0026 Highly Customizable\n* Seamless, Production-Ready Shaders\n* Excellent Value for Professional Projects\n\n## **Create Realistic Leather Surfaces**\n\nFrom aged cracked leather to smooth black leather, warm orange tan finishes, realistic brown leather, and elegant vintage burgundy leather, this collection provides versatile procedural shaders for creating premium leather surfaces with speed and quality.\n\nDownload the **Procedural Leather Collection** today and expand your Blender material library with five premium procedural shaders.\n","imageAlt":"Procedural Leather Collection - 5 Premium Blen...","url":"https://www.cgtrader.com/3d-model-packs/procedural-leather-collection-5-premium-blender-materials","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/ngoh3dzdd3x7kizppzh4mut1yg7b/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/procedural-leather-collection-5-premium-blender-materials-3d-model-63bf0ce24b.jpg","gridUrl":"https://media.cgtrader.com/variants/ngoh3dzdd3x7kizppzh4mut1yg7b/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/procedural-leather-collection-5-premium-blender-materials-3d-model-63bf0ce24b.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/procedural-leather-collection-5-premium-blender-materials","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/7264248/63bf0ce24b/procedural-leather-collection-5-premium-blender-materials-3d-model-63bf0ce24b.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"5326986","type":"listingItem","attributes":{"id":5326986,"title":"Procedural Chandelier Rain","price":10.0,"description":"This product is a procedural chandelier generator built with Geometry Nodes in Blender.\n\nYou can create a chandelier on any surface without manually modeling or adding extra polygons. The setup allows you to:\n\nGenerate modern chandeliers procedurally\n\nAdjust size, scale, and proportions\n\nQuickly create different design variations\n\nKeep your scene lightweight since no extra geometry is added\n\nWhen you are happy with the result, you can apply the modifier and get a production-ready 3D model for rendering or export.\n\nPerfect for interior designers, 3D artists, and architects who need fast and customizable chandelier assets for archviz, product visualization, and modern design projects.\n\nFeatures:\n\n100% procedural (Geometry Nodes setup)\n\nNon-destructive workflow\n\nFully customizable\n\nBlender native solution\n\nThis tool provides maximum flexibility for creating unique chandelier designs with just a few parameter tweaks.","imageAlt":"Procedural Chandelier Rain 3D model","url":"https://www.cgtrader.com/3d-models/interior/house-interior/procedural-chandelier-rain","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/TMMQ2KiJr7LViVbwqDonWXuT/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Procedural_Chandelier_Rain.jpg","gridUrl":"https://media.cgtrader.com/variants/TMMQ2KiJr7LViVbwqDonWXuT/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Procedural_Chandelier_Rain.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/interior/house-interior/procedural-chandelier-rain","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"interior","subcategorySlug":"house-interior","categoryTitle":"Interior","subcategoryTitle":"House","schemaImageUrl":"https://img-new.cgtrader.com/items/5326986/d18e65af38/procedural-chandelier-rain-3d-model-d18e65af38.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":true,"subscriptionTierBand":"premium"}},{"id":"6982199","type":"listingItem","attributes":{"id":6982199,"title":"Stylized rocks Pack Procedural","price":40.0,"description":"Enhance your game environments or digital landscapes with this Stylized Rocks Pack, a collection of 10 high-quality, fully procedural materials designed for flexibility and ease of use. Whether you are working in Substance or Blender, these shaders provide a versatile foundation for everything from desert canyons to mossy cliffs.\n\n## What’s Inside\n10 Unique Procedural Materials: A diverse range of styles including jagged obsidian, desert sandstone, weathered boulders, and mossy cliff faces.\n\nSource Files Included: Full access to the .sbs (Substance Designer) files for deep customization and learning.\n\nBlender Optimized: Includes native Blender shaders, pre-configured for both Cycles and Eevee.\n\nSmart Features: Advanced parameters allow you to tweak edge wear, stone scale, color variations, and surface grime effortlessly.","imageAlt":"Stylized rocks Pack Procedural 3D","url":"https://www.cgtrader.com/3d-models/textures/natural-textures/stylized-rocks-pack-procedural","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/agxvz9vvow6r7ujmanevj2q0ge8o/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/STYLIZED%20ROCKS%20PACK1.jpg","gridUrl":"https://media.cgtrader.com/variants/agxvz9vvow6r7ujmanevj2q0ge8o/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/STYLIZED%20ROCKS%20PACK1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/natural-textures/stylized-rocks-pack-procedural","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":215,"name":".png","is_native":false},{"id":123,"name":".sbs","is_native":false},{"id":216,"name":".jpg","is_native":false},{"id":219,"name":".exr","is_native":false}],"categorySlug":"textures","subcategorySlug":"natural-textures","categoryTitle":"Textures","subcategoryTitle":"Natural","schemaImageUrl":"https://img-new.cgtrader.com/items/6982199/8afcf7d279/stylized-rocks-pack-procedural-3d-model-8afcf7d279.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7137492","type":"listingItem","attributes":{"id":7137492,"title":"Procedural Alien Planet Generator","price":40.0,"description":"Bring entire worlds to life with this highly detailed procedural planet created entirely in Blender using advanced shader networks. Unlike traditional planet models that rely on external texture maps, this asset uses a fully procedural material system, allowing you to generate an unlimited number of unique planetary surfaces directly inside Blender.\n\nThis model is designed for artists, game developers, filmmakers, VFX professionals, and world builders who need maximum flexibility when creating planets for space scenes, science-fiction environments, cinematics, animations, concept art, and visualization projects.\n\nThe planet's appearance is generated entirely through procedural shaders, meaning there are no external texture files required. Every surface detail, color variation, geological pattern, emissive region, and terrain feature is produced mathematically through Blender's node-based material system. This approach provides virtually infinite customization possibilities while keeping the project lightweight and easy to manage.\n\nUsers can easily modify terrain generation parameters to create completely new worlds. Adjust the scale and intensity of continents, mountains, valleys, craters, erosion patterns, rocky formations, volcanic regions, frozen areas, and countless other geological features. Small parameter changes can dramatically alter the appearance of the planet, making every generated result unique.\n\nThe material includes extensive color controls, allowing complete customization of the planetary surface. Create desert worlds, volcanic planets, frozen moons, mineral-rich exoplanets, toxic environments, barren wastelands, crystal worlds, or entirely fictional alien landscapes. Multiple color layers can be adjusted independently to achieve virtually any visual style.\n\nAdvanced emissive controls allow the creation of glowing regions, energy fields, lava networks, alien ecosystems, crystal formations, or futuristic planetary phenomena. The intensity, distribution, scale, and color of emissive areas can be customized to fit both realistic and stylized projects.\n\nThe shader setup utilizes multiple procedural noise systems and masking layers to blend colors, surface patterns, terrain variations, and emissive effects seamlessly. Users can control noise scale, detail levels, roughness, distortion, contrast, and random seed values to generate endless planetary variations.\n\nBecause the material is fully procedural, there are no UV mapping limitations, no texture resolution restrictions, and no visible texture repetition. The surface remains crisp and detailed regardless of camera distance or rendering scale.\n\nThis asset is ideal for:\n\n• Science Fiction Projects\n• Space Simulations\n• Game Development\n• Cinematic Rendering\n• Visual Effects (VFX)\n• Concept Art\n• Planetary System Creation\n• Space Exploration Visualizations\n• Animation Projects\n• Educational Presentations\n\nFeatures:\n\n• Fully Procedural Material\n• No External Textures Required\n• Unlimited Planet Variations\n• Fully Editable Shader Network\n• Customizable Terrain Generation\n• Adjustable Surface Colors\n• Emissive Region Controls\n• Lightweight File Structure\n• High Detail Surface Generation\n• Suitable for Close-Up Renders\n• Optimized Node Setup\n• Easy Customization\n\nThe included shader system transforms a single planet into a powerful procedural world generator capable of producing countless unique celestial bodies. Whether you are creating a realistic exoplanet, an ancient volcanic world, or a vibrant alien civilization homeworld, this asset provides the flexibility and visual quality needed for professional production workflows.","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/space/planet/procedural-alien-planet-generator-1215648f-fb03-4807-b4b1-643f9f916541","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/3w64ef99d7ckkzxv29v41etcyhg5/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/3w64ef99d7ckkzxv29v41etcyhg5/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/procedural-alien-planet-generator-1215648f-fb03-4807-b4b1-643f9f916541","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":12,"name":".obj","is_native":false},{"id":5,"name":".fbx","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/7137492/e2401435d0/procedural-alien-planet-generator-3d-model-e2401435d0.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"1824912","type":"listingItem","attributes":{"id":1824912,"title":"Procedural cobblestone material","price":5.0,"description":"2k pbr cobblestone material with 19 procedurally predefined patterns (20th is the grout) and other exposed parameters in sbsar format. It's a single material shown in preview with adjusted parameters in render engine.\n\nPreview images were rendered in UE4. It was used only for the sakes of fast preview rendering, and this material can be used in any 3d application (3ds max, Maya, Modo, Cinema4d, Unity, Houdini, Blender).\n\nFollowing parameters can be changed:\n1. pattern select (20 items)\n2. bulge on/off\n3. pebbles size and amount\n4. moss amount\n5. random seed\n\nOutputs:\n1. basecolor\n2. normal\n3. roughness\n4. height\n5. ambient occlusion\n\nPlease note that this product is not a 3d model, it is a pbr material created with Substance Designer 2018.3.1 and exists only in sbsar format. But if you need this material in different formats like png, jpg, tiff, you easily can export maps with the help of Substance Player, which is a free and lightweight program. If you have dificulties with that I'll provide you with pictured explanation.\n\nMore parameters can be exposed on demand. Also more patterns can be created. So please let me know.","imageAlt":"3D asset Procedural cobblestone material","url":"https://www.cgtrader.com/3d-models/architectural/architectural-street/procedural-cobblestone-material","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/aAq25QuqMVvC6q6L74WX2sG8/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/procedural-cobblestone-material-3d-model-low-poly-sbsar.jpg","gridUrl":"https://media.cgtrader.com/variants/aAq25QuqMVvC6q6L74WX2sG8/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/procedural-cobblestone-material-3d-model-low-poly-sbsar.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/architectural/architectural-street/procedural-cobblestone-material","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":101,"name":".spp","is_native":false}],"categorySlug":"architectural","subcategorySlug":"architectural-street","categoryTitle":"Architectural","subcategoryTitle":"Street","schemaImageUrl":"https://img-new.cgtrader.com/items/1824912/23a13b8f6a/procedural-cobblestone-material-3d-model-23a13b8f6a.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"essentials"}},{"id":"7211849","type":"listingItem","attributes":{"id":7211849,"title":"Blender Procedural Material Pack 32","price":10.0,"description":"**In this material pack you will get 10 realistic procedural materials, created with Blender.**\n\n**Render Engine:**\n\nThese materials were created for and rendered in the Cycles rendering engine, so they look best in Cycles, but they will also work in Eevee.\n\n**Customizable Node Groups:**\n\nEach material has been created as a custom node group, with many different customizable values, such as: Scale, Rotation, Color, Metallic, Details, Distortion, Noise Settings, Roughness, Normal and Bump, Displacement, and more!\n\n**Asset Browser Ready:**\n\nAll of the materials are setup as assets in Blender's asset browser, so you can setup the Blender file as an asset library in Blender's user preferences, and then drag and drop the assets into your projects.\n\n**Tutorials:**\n\nIf you’d like to learn how to create these materials yourself, I have tutorials on how to create them on my YouTube channel.\n\n**Contents:**\n\n**Blender file with 10 Procedural Materials:**\n\n- Textured Glass Voronoi\n- Textured Glass Circles\n- Textured Glass Cells\n- Textured Glass Wavy\n- Textured Glass Blobby\n- Frosted Glass\n- Stylized Blood Cell\n- Stylized Blood Vessel\n- Terracotta Roof Tiles\n- Picnic Blanket\n\n**Other Files:**\n\n- Final Renders\n- Product Images\n- HDRI Lighting\n- Textured Frosted Glass Materials Product Files","imageAlt":"Blender Procedural Material Pack 32","url":"https://www.cgtrader.com/3d-models/textures/miscellaneous/blender-procedural-material-pack-32","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/mnqptqtq95v8avtpk5ok6fsh52pb/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Procedural%20Material%20Pack%2032%20Title.jpg","gridUrl":"https://media.cgtrader.com/variants/mnqptqtq95v8avtpk5ok6fsh52pb/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Procedural%20Material%20Pack%2032%20Title.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/miscellaneous/blender-procedural-material-pack-32","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":true,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":216,"name":".jpg","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"textures","subcategorySlug":"miscellaneous","categoryTitle":"Textures","subcategoryTitle":"Miscellaneous","schemaImageUrl":"https://img-new.cgtrader.com/items/7211849/427261ee14/blender-procedural-material-pack-32-3d-model-427261ee14.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7465289","type":"listingItem","attributes":{"id":7465289,"title":"Procedural Metal Hex Tile Shader - Sci-Fi Honeycomb 3D Surfaces","price":14.99,"description":"## **Overview**\n\nThe Metal Hex Tile Material is a fully procedural, node-based shader designed in Blender 5.1.2 and optimized for the Cycles render engine. It creates a detailed hexagonal metal tile surface with individually defined tile shapes, beveled edges, surface variation, metallic properties, and customizable colors.\n\nThe material is built entirely with Blender nodes, allowing the hexagonal pattern, tile scale, bevel dimensions, spacing, colors, metallic appearance, roughness, and surface detail to be adjusted directly within the shader. No external image textures are required, making it suitable for a wide range of 3D surfaces, from simple objects to complex curved and organic forms.\n\n## **Key Features**\n\n**100% Procedural Material:** Built entirely with Blender's shader nodes without relying on external image textures.\n\n**Detailed Hexagonal Tile Pattern:** Creates a repeating hexagonal metal tile design with clearly defined individual tiles and gaps.\n\n**Realistic Tile Depth and Beveling:** Includes procedural tile edge definition and bevel effects to create the appearance of separated three-dimensional metal tiles.\n\n**Metallic Surface Appearance:** Designed to produce a convincing metallic look with customizable metallic and roughness properties.\n\n**Customizable Colors:** Easily adjust the primary and secondary colors to create different metal, sci-fi, futuristic, industrial, or stylized variations.\n\n**Adjustable Tile Scale:** Modify the hexagonal tile size to achieve different levels of pattern density across the surface.\n\n**Adjustable Tile Bevel Parameters:** Control the inner and outer bevel dimensions to change the shape and depth appearance of the individual hexagonal tiles.\n\n**Adjustable Tile Spacing:** Modify the distance between tiles to create tighter or wider gaps within the hexagonal pattern.\n\n**Procedural Surface Detail:** Includes procedural surface variation to prevent the material from appearing completely flat and uniform.\n\n**Suitable for Complex Shapes:** The procedural setup can be applied to curved, rounded, deformed, and organic 3D objects while maintaining detailed hexagonal surface characteristics.\n\n**No External Textures Required:** The entire material is generated procedurally inside Blender, eliminating the need for separate texture image files.\n\n## **Technical Specifications**\n\n**Software:** Blender 5.1.2 \n**Render Engine:** Cycles \n**Material Type:** Procedural Node-Based Shader \n**Texture Type:** Fully Procedural \n**Pattern:** Hexagonal / Honeycomb / Metal Tile \n**External Textures:** Not Required \n**Customizable Parameters:** Scale, tile bevel size, spacing, colors, metallic, roughness, and surface detail \n\n## **Applications**\n\nThis procedural metal hex tile material is suitable for:\n\nSci-fi environment creation \nFuturistic architecture and structures \nRobotic and mechanical surfaces \nSpaceship interiors and exteriors \nHard-surface 3D models \nCyberpunk scenes \nIndustrial design visualization \nFuturistic armor and equipment \nRobots and mechanical characters \nVehicles and vehicle panels \nProduct visualization \nAbstract 3D artwork \nTechnology-inspired objects \nGame environment assets \nFilm and cinematic scenes \nArchitectural visualization \nClose-up material renders \n\n## **Why Choose This Material?**\n\nUnlike conventional image-based textures, this procedural shader provides greater control over the hexagonal pattern and material appearance directly inside Blender. Tile scale, spacing, bevel dimensions, colors, metallic properties, roughness, and surface characteristics can be adjusted through the node setup, allowing the material to be adapted for different projects.\n\nThe shader creates detailed hexagonal surface geometry visually without requiring separate image textures. This makes it particularly useful for projects where a customizable sci-fi, futuristic, metallic, or industrial tile surface is required.\n\nThe material can also be used on different object types and surface shapes, allowing the same procedural setup to produce varied results depending on the geometry and shader settings.\n\n## **Important Note**\n\nThis product is a procedural material/shader, not a collection of standalone texture images. The material is designed for use within Blender and can be customized through its node setup.\n\nNo external image textures are included or required.","imageAlt":"Procedural Metal Hex Tile Shader - Sci-Fi Hone...","url":"https://www.cgtrader.com/3d-models/textures/architectural-textures/procedural-metal-hex-tile-shader-sci-fi-honeycomb-3d-surfaces","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/hff2vpc9ewzreb9wfbo2das8akue/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/hff2vpc9ewzreb9wfbo2das8akue/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/textures/architectural-textures/procedural-metal-hex-tile-shader-sci-fi-honeycomb-3d-surfaces","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false},{"id":51,"name":".stl","is_native":false},{"id":222,"name":".mp4","is_native":false},{"id":215,"name":".png","is_native":false}],"categorySlug":"textures","subcategorySlug":"architectural-textures","categoryTitle":"Textures","subcategoryTitle":"Architectural","schemaImageUrl":"https://img-new.cgtrader.com/items/7465289/74700875be/procedural-metal-hex-tile-shader-sci-fi-honeycomb-3d-surfaces-3d-model-74700875be.webp","saleOffDiscount":40,"eligibleForSubscription":true,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7369394","type":"listingItem","attributes":{"id":7369394,"title":"PAINT1 - Procedural Paint Shader System for Blender Eevee","price":24.9,"description":"Transform your 3D scenes into expressive digital paintings.\n\nPAINT1 is a versatile shader collection for Blender Eevee featuring 24 individually designed painterly shaders. The pack explores a wide range of artistic periods, printmaking techniques, and drawing styles, allowing you to turn 3D models into stylized illustrations, classical paintings, or experimental artworks.\n\nIncluded Styles\n\nThe shader collection includes styles inspired by:\n\nRenaissance\nBaroque\nSalon Painting\nImpressionism\nExpressionism\nCartoon\nRetrofuturism\nWoodcut\nScreen Printing\nCharcoal\nPencil Drawing\nSoft Pastels\n\nEach style has its own distinct visual character and can be adapted to different models, lighting setups, and scene compositions.\n\nEasy to Adjust and Customize\n\nAll shaders are clearly structured and easy to modify.\n\nColors, contrast, textures, brush effects, and other parameters can be adjusted directly to match your desired look. This makes PAINT1 suitable for both quick style experiments and highly customized final artworks.\n\nGeometry Nodes Outline Setups\n\nPAINT1 also includes prepared Geometry Nodes setups for outlines.\n\nThese can be used to add graphic contours to your models, making them ideal for illustrations, comics, print-inspired visuals, and stylized animations.\n\nSupport for Alpha Channels and Normal Maps\n\nCustom alpha textures can be added to introduce additional brush patterns, masks, paper textures, transparency, or surface variation.\n\nAdditional normal maps can also be used with low-poly models, allowing you to create richer surface detail without increasing the geometric complexity of your scene.\n\nBasic Painterly Mix Shader\n\nOne of the most powerful tools included in PAINT1 is the Basic Painterly Mix Shader.\n\nThis shader allows you to blend different painterly styles together, creating more complex, organic, and realistic visual results than a single shader can achieve on its own.\n\nCombine impressionistic color fields with graphic outlines, mix charcoal textures with soft pastel effects, or create entirely new hybrid painting styles.\n\nIdeal For\n\nPAINT1 is especially suitable for:\n\nConcept Art\nIllustration\nAnimation\nMusic Videos\nStylized Architectural Visualization\nExperimental Short Films\nGame Art\nMotion Design\nNPR Rendering\nDigital Art Projects\nTurn Your 3D Scene into a Painting\n\nWhether you are aiming for classical art, expressive illustration, or graphic printmaking, PAINT1 provides a flexible foundation for distinctive painterly looks in Blender Eevee.\n\n24 shaders, countless combinations, and a powerful mixing system — built for unique painterly rendering in real 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Concrete Pannels Blender Material ","price":2.0,"description":"**Procedural Concrete Pannels Blender Material**, created with Blender's Procedural Nodes.\n\n**Contents:**\n\n- Procedural Material Blender File\n- Final Render\n- HDRI Lighting\n- Baked Texture Maps (Diffuse, Roughness, Metallic, Normal)\n\n**Node Group:** The material is joined into a custom node group, with many custom settings, like the scale, colors, roughness, bump strength, and more!","imageAlt":"Procedural Concrete Pannels Blender Material 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Alien Planet Generator","price":35.0,"description":"Bring entire worlds to life with this highly detailed procedural planet created entirely in Blender using advanced shader networks. Unlike traditional planet models that rely on external texture maps, this asset uses a fully procedural material system, allowing you to generate an unlimited number of unique planetary surfaces directly inside Blender.\nThis model is designed for artists, game developers, filmmakers, VFX professionals, and world builders who need maximum flexibility when creating planets for space scenes, science-fiction environments, cinematics, animations, concept art, and visualization projects.\nThe planet's appearance is generated entirely through procedural shaders, meaning there are no external texture files required. Every surface detail, color variation, geological pattern, emissive region, and terrain feature is produced mathematically through Blender's node-based material system. This approach provides virtually infinite customization possibilities while keeping the project lightweight and easy to manage.\nUsers can easily modify terrain generation parameters to create completely new worlds. Adjust the scale and intensity of continents, mountains, valleys, craters, erosion patterns, rocky formations, volcanic regions, frozen areas, and countless other geological features. Small parameter changes can dramatically alter the appearance of the planet, making every generated result unique.\nThe material includes extensive color controls, allowing complete customization of the planetary surface. Create desert worlds, volcanic planets, frozen moons, mineral-rich exoplanets, toxic environments, barren wastelands, crystal worlds, or entirely fictional alien landscapes. Multiple color layers can be adjusted independently to achieve virtually any visual style.\nAdvanced emissive controls allow the creation of glowing regions, energy fields, lava networks, alien ecosystems, crystal formations, or futuristic planetary phenomena. The intensity, distribution, scale, and color of emissive areas can be customized to fit both realistic and stylized projects.\nThe shader setup utilizes multiple procedural noise systems and masking layers to blend colors, surface patterns, terrain variations, and emissive effects seamlessly. Users can control noise scale, detail levels, roughness, distortion, contrast, and random seed values to generate endless planetary variations.\nBecause the material is fully procedural, there are no UV mapping limitations, no texture resolution restrictions, and no visible texture repetition. The surface remains crisp and detailed regardless of camera distance or rendering scale.\nThis asset is ideal for:\n• Science Fiction Projects\n• Space Simulations\n• Game Development\n• Cinematic Rendering\n• Visual Effects (VFX)\n• Concept Art\n• Planetary System Creation\n• Space Exploration Visualizations\n• Animation Projects\n• Educational Presentations\nFeatures:\n• Fully Procedural Material\n• No External Textures Required\n• Unlimited Planet Variations\n• Fully Editable Shader Network\n• Customizable Terrain Generation\n• Adjustable Surface Colors\n• Emissive Region Controls\n• Lightweight File Structure\n• High Detail Surface Generation\n• Suitable for Close-Up Renders\n• Optimized Node Setup\n• Easy Customization\nThe included shader system transforms a single planet into a powerful procedural world generator capable of producing countless unique celestial bodies. Whether you are creating a realistic exoplanet, an ancient volcanic world, or a vibrant alien civilization homeworld, this asset provides the flexibility and visual quality needed for professional production workflows.\n","imageAlt":null,"url":"https://www.cgtrader.com/3d-models/space/planet/procedural-alien-planet-generator-8b509f73-d8f3-499b-81db-f52e0d7e1f58","isCLDApplicable":false,"isSaleOffApplicable":true,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/bnq9ly0n3f9gb4gfj7bjaehrsf8p/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/1.jpg","gridUrl":"https://media.cgtrader.com/variants/bnq9ly0n3f9gb4gfj7bjaehrsf8p/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/1.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/planet/procedural-alien-planet-generator-8b509f73-d8f3-499b-81db-f52e0d7e1f58","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":true},{"id":5,"name":".fbx","is_native":false},{"id":12,"name":".obj","is_native":false}],"categorySlug":"space","subcategorySlug":"planet","categoryTitle":"Space","subcategoryTitle":"Planet","schemaImageUrl":"https://img-new.cgtrader.com/items/7137450/1e06f7501e/procedural-alien-planet-generator-3d-model-1e06f7501e.webp","saleOffDiscount":50,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"7301760","type":"listingItem","attributes":{"id":7301760,"title":"Procedural Black Hole","price":2.5,"description":"Procedural Black Hole created in Blender.\n\nThis model features a low-poly mesh with procedural materials and is ready for rendering in Blender. Perfect for space scenes, sci-fi projects, animations, and visualizations.\n\nFeatures:\n\nLow poly mesh\nProcedural materials\nBlender (.blend) file included\nCycles render\nEasy to customize","imageAlt":"Procedural Black Hole","url":"https://www.cgtrader.com/3d-models/space/other/procedural-black-hole-6559c36e-4be1-417c-9fa6-4ec9a28420f6","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/lcmqz0mdoe5tq9x08t0if5lisg35/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/%D0%B4%D1%8B%D1%80%D0%B0%20%D0%BD%D0%B5%D0%B3%D1%80%D0%B0%202.jpg","gridUrl":"https://media.cgtrader.com/variants/lcmqz0mdoe5tq9x08t0if5lisg35/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/%D0%B4%D1%8B%D1%80%D0%B0%20%D0%BD%D0%B5%D0%B3%D1%80%D0%B0%202.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-models/space/other/procedural-black-hole-6559c36e-4be1-417c-9fa6-4ec9a28420f6","isCgtVerified":false,"types":{"printReady":false,"animated":true,"pbr":false,"rigged":false,"lowPoly":true}},"metaverseFormatsList":[{"id":21,"name":".blend","is_native":false}],"categorySlug":"space","subcategorySlug":"other","categoryTitle":"Space","subcategoryTitle":"Other","schemaImageUrl":"https://img-new.cgtrader.com/items/7301760/63a5df5866/procedural-black-hole-3d-model-63a5df5866.webp","saleOffDiscount":0,"eligibleForSubscription":false,"subscriptionSubscribed":false,"subscriptionPotential":false,"subscriptionTierBand":null}},{"id":"7259357","type":"listingItem","attributes":{"id":7259357,"title":"Procedural Desert Material Collection - 5 Premium Shaders","price":39.99,"description":"**Procedural Desert Material Collection – 5 Premium Blender Shaders**\n\n**Exceptional Bundle Value**\n\n**Individual Material Value:** $62.95\n\n**Collection Price:** $39.99\n\n**You Save:** $22.96 (36% Off)\n\nGain instant access to five premium procedural desert materials for significantly less than purchasing them individually. This carefully curated collection offers exceptional value for 3D artists, environment designers, game developers, VFX studios, architectural visualization professionals, and digital creators seeking a professional library of high-quality desert surface materials.\n\n## **Build a Professional Desert Material Library**\n\nThe Procedural Desert Material Collection is a professionally crafted bundle featuring five unique procedural Blender shaders inspired by natural desert environments. Each material has been carefully designed to recreate the distinctive appearance of desert rocks, sandstone formations, canyon surfaces, layered sediment, striped sand, and camouflage-inspired terrain textures.\n\nBuilt entirely using Blender's procedural node system, every shader delivers unlimited resolution, seamless tiling, and complete artistic flexibility without relying on image textures.\n\nWhether you're creating realistic desert landscapes, cinematic environments, open-world game terrains, architectural visualizations, concept art, or stylized environments, this collection provides a versatile library of production-ready materials while saving countless hours of shader creation and texture development.\n\n**Collection Highlights**\n\n**5 Premium Procedural Desert Materials**\n\nA carefully selected collection featuring realistic desert-inspired shaders including sandstone, canyon rock, layered rock formations, striped desert sand, and desert camouflage surfaces.\n\n### **100% Procedural Workflow**\n\nEvery material is generated entirely inside Blender using procedural nodes. No image textures are required, providing unlimited resolution and complete customization.\n\n### **Seamless Tileable Materials**\n\nAll shaders are fully seamless and designed for large-scale environments without visible texture repetition or tiling artifacts.\n\n### **Professional PBR Quality**\n\nEach material follows physically based rendering principles, producing realistic lighting, surface response, and natural detail in professional rendering workflows.\n\n### **Easy Customization**\n\nQuickly adjust roughness, displacement, bump strength, color variation, and surface details to match the artistic style of any project.\n\n### **Significant Time Savings**\n\nInstantly expand your material library with five professionally created desert shaders that would otherwise require many hours of procedural node development.\n\n## **Included Materials**\n\n* Procedural Desert Camouflage Shader\n* Realistic Sandstone Desert Rock Shader\n* Crusty Canyon Rock Shader\n* Soft Layered Desert Rock Shader\n* Striped Desert Sand Shader\n\n## **Technical Features**\n\n* Fully Procedural Node-Based Materials\n* Unlimited Resolution\n* Seamless Tileable Surfaces\n* Image Texture Free Workflow\n* Physically Based Rendering (PBR)\n* Organized Node Groups\n* Production-Ready Shader Networks\n* Baking Ready for Game Engines\n* Optimized for Blender Cycles\n* Highly Customizable Parameters\n\n## **File Formats Included**\n\n* .blend\n* .png Preview Images\n\nAll materials are organized and delivered in convenient ZIP archives for a smooth and efficient workflow.\n\n## **Perfect For**\n\n### **Environment Design**\n\nCreate realistic deserts, rocky terrains, canyons, cliffs, and natural landscapes with professional-quality procedural materials.\n\n### **Game Development**\n\nBake the shaders into PBR texture maps for Unity, Unreal Engine, Godot, and other real-time game engines.\n\n### **Film \u0026 Cinematics**\n\nProduce highly detailed natural environments for visual effects, virtual production, and cinematic rendering.\n\n### **Architectural Visualization**\n\nEnhance exterior scenes with realistic desert terrain, landscape surfaces, and environmental elements.\n\n### **Concept Artists**\n\nAccelerate environment design and world-building using production-ready procedural materials.\n\n### **Digital Artists**\n\nIncorporate high-quality desert shaders into personal artwork, commercial projects, and professional rendering workflows.\n\n## **Why Choose This Collection?**\n\n* Save Valuable Shader Development Time\n* Access 5 Premium Desert Materials in One Package\n* Professional Quality Across Every Shader\n* Fully Procedural and Infinitely Scalable\n* Seamless Tileable Surface Generation\n* Easy to Customize for Any Project\n* Excellent Value Compared to Individual Purchases\n* Ideal for Commercial and Creative Workflows\n\n## **Elevate Your Environment Projects**\n\nThe Procedural Desert Material Collection delivers a professional selection of high-quality desert shaders in one convenient package. From rugged canyon rocks and layered sandstone to realistic striped sand and camouflage-inspired terrain, every material is designed to help artists create stunning natural environments quickly and efficiently.\n\nWith five unique procedural materials, seamless tileable surfaces, unlimited resolution, and fully customizable node-based workflows, this collection is an essential resource for 3D artists, game developers, environment designers, VFX professionals, and digital creators seeking production-ready desert materials.\n\n**Download the Procedural Desert Material Collection today and unlock five premium procedural Blender shaders at exceptional value.**","imageAlt":"Procedural Desert Material Collection - 5 Prem...","url":"https://www.cgtrader.com/3d-model-packs/procedural-desert-material-collection-5-premium-shaders","isCLDApplicable":false,"isSaleOffApplicable":false,"gaAttributes":{},"primaryImage":{"gridFallbackUrl":"https://media.cgtrader.com/variants/tp10ilydmvwcmcro5lkqfmv52o4r/a26e47dab5f2d22c43d6c5ce4b4b46ecc30c70918878397cba1a10c1e35d7bfc/Coll%207.jpg","gridUrl":"https://media.cgtrader.com/variants/tp10ilydmvwcmcro5lkqfmv52o4r/78add9c2f02fbd73a43ffb3970be38683c5f15eff6ca849dc78c644f4ff9ce1b/Coll%207.webp","isAdultContent":false},"modelInfo":{"modelUrl":"https://www.cgtrader.com/3d-model-packs/procedural-desert-material-collection-5-premium-shaders","isCgtVerified":false,"types":{"printReady":false,"animated":false,"pbr":false,"rigged":false,"lowPoly":false}},"metaverseFormatsList":[],"categorySlug":"textures","subcategorySlug":"natural-textures","categoryTitle":"Textures","subcategoryTitle":"Natural","schemaImageUrl":"https://img-new.cgtrader.com/items/7259357/fc91151fbf/procedural-desert-material-collection-5-premium-shaders-3d-model-fc91151fbf.webp","saleOffDiscount":0,"eligibleForSubscription":true,"subscriptionSubscribed":true,"subscriptionPotential":false,"subscriptionTierBand":"premium"}},{"id":"6659490","type":"listingItem","attributes":{"id":6659490,"title":"Procedural Galaxy","price":5.0,"description":"**Procedural galaxy material, created with Blender's procedural shader nodes as a customizable node group.**\n\n**Procedural Material:**\n\nThe Galaxy is made completely from a procedural material using Blender's procedural shader nodes. 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A lot of time !\n\nSubdivisions, modifiers, manual displacements... and in the end you get something wobbly that looks like nothing. \n\nI created a procedural rock generator to fix that problem.\n\nYou move sliders. Random shape, edge size, roughness, distortion, scale on X Y Z. Every combination gives a different rock. In a few minutes, not a few hours.\n\nGenerated from a fixed base: the cube. Rounded, flattened, elongated, slab-like... 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Make sure you have UVs on your mesh and the UV vector coordinates are connected to the input. It will work with object and generated coordinates but be careful with curved surfaces.\nDirections\nThe easiest way to append this to your scene is to copy (CTR+C) an object from the blend file and paste (CTR+P) to your scene. Which should bring along the material.\n\n\nUse;\nCommercial use is permitted but this shall not be included in an asset pack, kit bash, or sold at any sort of asset/resource marketplace and must be embedded components in media such as a video game, movies, or similar products. If you wish to integrate this into your own product please contact me through www.prashans.com\nModifying the material and THEN using it for asset packs, or any application, is allowed. For example; creating your own fabrics using parts of the node graph. 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You can re-download after every new update with new materials.\n\nCustom Node Groups:\n\nEvery material has its own custom node group, using these Custom Node Groups, you can control the colors, metallic value, roughness, bump strength, details, noise scale, displacement along with many other parameters, given in their respective Custom Node.\n\n\n\n\n\nRender Engine:\n\nThese Procedural Materials work best with Cycles render engine, because some of them are using displacement. 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Guess what, There's an ultra-realistic copper material tested on 9 cubes!\n(SPOILERS: IT'S ONE MESH)\n\nWanna know what those ten variants are? copy and paste this link below onto your searchbar:\nhttps://www.cgtrader.com/3d-models/various/various-models/chris-lee-copper-pbr-element-display-complete-render-ready\n\n\n\nTECHNICAL SPEC-TICLES:\n\nGEOMETRY:\nVertices 332,820\nPolygons 332,478\nEdges 665,280\nTriangles 665,604\nFace breakdown 331,992 quads · 432 pentagons · 54 octagons (99.85% quad — clean topology)\nDimensions 0.4293 × 0.4293 × 0.1333\nGeometry type Polygon mesh\nModifiers None\nShading Flat (hard-surface)\nLoose geometry None\n\n\nUV \u0026 MATERIALS\nUV mapping Yes — single channel \"UVMap\", non-overlapping\nMaterials 1 (\"copper\")\nNodes 20\nImage textures 0 — fully procedural\nBase colour F0 #E08A5C\nHue / Saturation 0.489 / 1.22\nMetallic 1.0\nCoat Weight 0.12\nIOR 1.5\nVertex colours None\n\nSCENE (.blend)\nSoftware Blender 5.0.1\nRenderer Cycles\nSamples 130 + denoising\nColour management AgX · Punchy · exposure −0.12\nIncluded Model, procedural copper material, 5-light studio rig, 11 cameras, backdrop\n\nFILES (12)\n.blend \n.fbx \n.obj+.mtl \n.gltf+.bin \n.glb\n.stl\n.ply \n.usdc \n.usdz \n.abc \n308 MB total\n\nPREVIEWS\n11 studio renders, 1600 × 1600 PNG\n\n\n\n\nOriginal work by Chris Lee. 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The procedural workflow ensures infinite flexibility, ultra-sharp resolution (over 16,000px), and optimal performance for rendering or animation. Perfect for product visualization, advertising, packaging mockups, or close-up food shots.\n Model Specifications:\n\n Software: Blender (free \u0026 open-source)\n\n File Format: .blend\n\n Textures: 100% Procedural (No Image Maps)\n\n Texture Resolution: 16,000px+ (virtually limitless detail)\n\n Geometry: Clean topology, subdivision-ready\n\n Rendering: Ready to render with lights, camera, and background included\n\n Filling: Realistic glossy Nutella using procedural shaders\n\n Scene: Fully set up—just open the file and hit render!\n\n What’s Included:\n\n Fully textured biscuit model\n\n Lighting setup for professional results\n\n Camera and background ready-to-use\n\n Procedural material setup for endless customization\n\n Ideal Use Cases:\n\n Commercial food ads\n\n Product packaging mockups\n\n High-end 3D renders\n\n Close-up food scenes\n\n 3D motion graphics or animation\n\nWhy This Model?\n\n No external textures = fast load times and easy edits\n\n Ultra-realistic results without high file size\n\n Perfect for professionals who want high-end quality without complex setup\n\nJust open it in Blender… and BOOM! 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This collection is ideal for 3D artists, game developers, environment designers, architectural visualization professionals, VFX studios, and digital creators looking for realistic rock and stone shaders for professional projects.\n\n**Build Your Natural Material Library**\n\nThe **Procedural Rock Collection** includes five professionally crafted procedural Blender shaders designed to recreate a variety of realistic natural rock surfaces. 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Check out their remarkable add-ons, I work with them, and they provide astonishing stuff and also have the best customer support ever!\n\nUse my affiliate link if you consider buying something, it'll grant me a few bucks and won't cost any extra for you, promise.\n\nhttps://blendermarket.com/creators/true-vfx?ref=548\n\nYou can easily change the appearance of the bridge, the video shows most of the stuff that's possible.\n\nThe nodes are quite organized, so it's also a nice way to get into geometry nodes and experiment a little with the stuff.\n\nI hope you like it, let me know what and how I can improve things, I'm just sharing stuff I learned.\n\nBests,\n\nBarley\n\nDistributing or re-selling the product is prohibited.\n\n\n\n\n\n**Changelog:**\n\nV 1.3\n\n_Added the ability to export the bridge as .fbx\n\nFixed shader issues with the wood on the planks_\n\n\nV 1.2\n\n_Added broken planks_\n\n\nV 1.1\n\n_Cleaned up the node network\n\nAdded more control options for the modifier 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Whether you're creating cyberpunk scenes, storefronts, cafés, restaurants, game environments, or cinematic renders, you can quickly create unique neon signs without having to build everything from scratch.\n\nWhat's Included\nFully procedural Geometry Nodes setup\nEasy text customization\nCustom font support\nMaterial Library\nAdjustable backboard\nMounting poles\nCable controls\n6 Example Presets\nClean and beginner-friendly modifier interface\nHow It Works\nSimply open the included .blend file, select any of the existing neon signs, copy and paste it, then customize it however you like. It even works with ALT+D (link duplicate). You will have full control without affecting the first one. Change the text, choose your own font, adjust the materials, resize the backboard, modify the mounting style, tweak the cables, and create a completely new sign in minutes.\n\nNo complicated node editing is required for normal use—everything is controlled through the modifier panel.\n\nPerfect For\nCyberpunk environments\nShop signs\nCafé \u0026 restaurant signs\nGame environments\nMotion graphics\nProduct renders\nAnimations\nConcept art\nRequirements\nBlender 5.1.2 or newer\nIncluded Files\nProcedural_Neon_Sign_Generator.blend\nREADME \u0026 License PDF\nThank you for supporting my work!\n\nIf you create something using this generator, I'd love to see it. 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This collection is perfect for game developers, VFX artists, environment designers, educators, animation studios, and digital creators looking for high-quality sci-fi planets and asteroid assets.\n\n## **Build Your Space Asset Library**\n\nThe **Procedural Planet Collection** features twelve professionally crafted procedural planets and asteroids inspired by realistic and futuristic space environments. 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