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Created in Blender v4.2.2 and rendered using Cycles, the material is 100% procedural. This means every detail—from the subtle wind erosion patterns to the varied roughness and displacement—is generated dynamically, allowing infinite scalability without any loss of quality. Because it is resolution-independent, it performs equally well for close-up shots and large-scale terrains in both real-time and offline workflows.
Key Features – No External Textures RequiredThis sand material has been designed for optimal performance across a wide range of hardware setups. Its procedural nature ensures that scaling, tiling, and variation can be achieved without additional texture maps. Perfect for artists and studios who require flexibility and efficiency in large-scale projects.
Why This Model?Whether you are a game developer, architectural visualizer, or cinematic environment artist, this Realistic Procedural Sand Texture is an investment in both quality and efficiency—ready to enhance your projects with stunning realism and unmatched flexibility.