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Capture the porous character and linear veins of real travertine with this scan-based slab material, ideal for plazas, garden paths, villa terraces, and ancient architecture sets. Clean, seamless tiling preserves natural block variation and crisp grout relief for convincing scale in closeups. Balanced albedo avoids baked lighting, making it dependable under HDRIs and dynamic sun/sky rigs.
The pack includes 4096×4096 maps for modern PBR workflows: Base Color, Normal (OpenGL), Height/Displacement, Ambient Occlusion, and Roughness with physically plausible ranges. Use displacement or parallax occlusion to emphasize pitted cavities and chipped edges; start at 1–3 cm height depending on scene units. Ready-to-drop into Blender, Unreal, Unity (HDRP/URP), 3ds Max, Maya, and C4D with clean naming.
Notes: AO provided separately for flexible shading; roughness tuned for dry, matte stone; no color cast; royalty-free for use in commercial renders/games—do not resell or redistribute the source textures. Preview renders included for look‑dev.
What’s included4K PNG maps: Albedo, Roughness, AO, Normal (OpenGL), Height/Displacement, plus preview images.
Seamless tiling, physically accurate PBR, scan-based realism, game‑ready organization.
Works in real‑time and offline pipelines; supports tessellation and POM workflows.
REVIEWS & COMMENTS
accuracy, and usability.
