DESCRIPTION

This PBR material replicates worn cobblestone paving composed of rough, slightly irregular block stones with rounded chips, deep sculpted mortar lines, and authentic random pitting, ideal for game environments, stylized medieval or courtyard scenes, or period archviz. The 4K seamless set preserves scatter in block scale, edge wear, and joint shadowing so detail holds up in topdowns, close ground POVs, and wide environment views alike. Normal and height maps provide pronounced height/edge relief for tactile realism in both real‑time and offline renderers. Roughness ensures a natural matte stone reflection—never glossy or plastic—while AO enhances the depth of joints and pit shadows.​

What’s included

Maps: BaseColor (Albedo), Normal (OpenGL), Roughness, Ambient Occlusion, Height/Displacement; seamless 4096×4096 PNGs for artifact‑free tiling and look-dev.​

Scale: block size and patterning authored for ~1×1 m tiles consistent with real plaza paving and streets; adjust UVs for zoomed-in hero shots or more repetitive layouts.​

Compatibility: Blender/Cycles & Eevee, 3ds Max (V‑Ray/Corona), Maya (Arnold), C4D (Octane/Redshift), Unreal Engine, Unity HDRP/URP with parallax/displacement support.​

Use cases: stylized plazas, old-world streets, courtyards, palace exteriors, fantasy/RPG dungeons, VR sets, and environment backdrops requiring grounded stonework.​

Author notes

Height authored for deep joints (~0.5–2 cm); raise displacement gain to highlight separation or use parallax for depth without over-embossing.​

Roughness set neutral-matte so lighting glints only on worn stone blocks, not on joints.​

Previews show sphere and plane renders demonstrating edge breakup, tiling cleanliness, and tactile joint relief under real lighting.​

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PBR Irregular Cobblestone Floor Texture

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File formats
BLEND
Blender<br />File Size: 67.7 MB
JPG
JPG<br />File Size: 67.7 MB
PNG
PNG<br />File Size: 67.7 MB
EXR
EXR<br />File Size: 67.7 MB
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11 polygons
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