




A production‑ready PBR material based on an industrial sliding door built from overlapping metal plates, featuring rich patina, darkened edges, soft dents, and subtle residue marks for grounded realism in games, film, and archviz. The pattern captures staggered plate modules with crisp seams and chamfers that tile cleanly, while micro‑scratches and scuffs break specular highlights for believable, used‑but‑maintained surfaces. Delivered with Basecolor, Normal, Roughness, Metallic, AO, and Height/Displacement maps, it’s calibrated for physically accurate response in Blender, Unreal Engine, Unity HDRP/URP, and Substance workflows with 8K masters and 4K LODs for optimization. Height data preserves shallow bevels, plate steps, and localized dings, enabling convincing parallax or displacement on close‑ups and hero props without heavy shader complexity. Ideal for warehouses, hangars, sci‑fi bulkheads, industrial floors, containers, and any modular hard‑surface asset where authentic wear tells a story fast.
Technical details :
Resolution: 8192×8192 (4096×4096 included).
Maps: Basecolor, Normal (OpenGL), Roughness, Metallic, AO, Height/EXR displacement.
Format: PNG/TIFF, seamless tileable, color‑checked.
License: Royalty‑free for commercial use; no redistribution of source files.