Space Rover on the Moon Ground Surface
Scene is ready to work with 3ds Max and VRay and was made for closeup renders. Preview images were rendered in 3k and some post production (color correction) was added.
Astronaut is not included in that scene, it needs some additional time to prepare before it will be avialable for sell. The render is just included for presentation purposes. Thumbnail is a render after some color correction in photoshop. The ground material is based on procedural nodes with one additional texture being painted (footprints) and on a world space which means you can make the ground as big as you want!
There is also an exported ground (vray displacement converted to highpoly geometry shape). The ground in the 3ds Max scene is based on a vray displacement mod modifier and it might take about 1minute to load while rendering. For your convinience you might change the edge lenght. Please be aware that the ground (obj and abc) might take some time to load as it is very detailed. The dimensions of the separated ground plane are 10x10 meters.
Please feel free to contact me if you need any further information.