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Artifact ID: UUON_000047Generated: 2026-05-19T13:05:32.769ZEngine: queueBIT v1.0.0
ClassificationPrimary: Kleinian Void Structure — Porous LatticeTopology: Kleinian-HybridSymmetry: T_d (tetrahedral)Aesthetic: Recursive Void
Mesh StatisticsTriangles: 839,320Vertices: 490,263Edges: 1,270,958Surface Area: 162.5554Volume: 5.5075Void Ratio: 92.3%Manifold: open (44964 boundary edges)Complexity: 3.45/10
Scale & UnitsCoordinate system: Y-up, right-handedInternal fractal units are normalised; scale to taste on import.
MaterialStandard PBR material factors embedded in GLB/GLTF: baseColorFactor, metallicFactor, roughnessFactor, emissiveFactorOBJ Phong approximation available in model.mtl.KHR_materials_iridescence extension included where applicable.
Package Contentsmodel.glb — Solid PBR mesh (Blender, Unity, Unreal, Rhino)model.obj — Universal mesh with normals (Maya, Cinema4D, Rhino, legacy tools)model.mtl — Material library for model.obj (auto-loaded by most DCC tools)wireframe.gltf — Edge wireframe (MeshLab, Houdini)preview.png — Raymarched preview render / marketplace thumbnailmetadata.json — Mesh metadata and classificationanalysis.json — Deep mesh analysis (genus, topology, printability)provenance.json — SHA-256 provenance fingerprint and authenticity recordexport_history.json — Running log of all exports from this sessionREADME.txt — This filelicense.txt — Rarity assessment, license terms, and algorithm disclosure
Tags: fold:Kleinian, menger-iter:2, fold-iter:1, porous, blended, ifs, fractal, procedural
FabricationSuitability: Decorative only — structure too sparse for standard printing
queueBIT
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