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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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Description
High-quality 3D Thompson Submachine Gun model — a realistic, historically inspired firearm asset that works well for games, cinematic scenes, VR/AR, military visualizations, or simulation projects. The model is optimized with clean geometry and complete PBR texture support, ready for engine or renderer integration.
Technical Details
Textures:
PBR maps included (BaseColor, Metallic, Roughness, AO, Normal, Opacity, Emissive, Alpha, MetallicRoughness, ORM) — texture maps are provided in multiple export sets.
UVs / Scale / Mesh:
Fully unwrapped, non-overlapping UV layout. Real-world scale and proportions matching the classic Thompson SMG. Clean, optimized topology suitable for real-time use and detailed offline renders.
Features:
Game-ready mesh, clean and free of artifactsFull PBR material setup for realistic metal and wood materialsSuitable for games, film/animation, VR/AR, simulation or historical scenesDelivered with multiple file formats and texture configurations for maximum compatibility
Available File Formats:
Included Texture Export Sets
[1.] Unreal Engine Set(BC, ORM, N, E (if used))
[2 – 3.] PNG and TGA Export Sets(Same maps provided both as PNG and TGA)
[4.] glTF Texture Set(baseColor, normal, metallicRoughness, and optional maps)