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- Lights
- Cameras
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Required PBR textures:
- Base Color
- Roughness
- Metalness
- Normal
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File formats:
Native Untitled.blend Blender (.blend) 5.0 Default 5.0
tribune system 01.fbx Autodesk FBX (.fbx) 2022
tribune system 01.mtl OBJ (.obj, .mtl) 2022
tribune system 01.obj OBJ (.obj, .mtl) 2022
tribune system 01 texture.bipKeyShot (.bip, .ksp) 10.0
tribune system 01 animation.bip KeyShot (.bip, .ksp) 10.0
Native tribune system 01 texture fr game.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
lambert1_Height.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Native tribune system 01 texture.ma Autodesk Maya (.ma, .mb) 2022 Arnold 2022
lambert1_Metallic.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
Native tribune system 01.ma Autodesk Maya (.ma, .mb) 2022 Default 2022
lambert1_Normal.txSubstance Painter (.spp, .sbsar, .spsm) 8.3.0 Renderer 8.3.0
lambert1_Roughness.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
lambert1_Base_color.tx Substance Painter (.spp, .sbsar, .spsm) 8.3.0 Iray 8.3.0
tribune system 01 animation.6020.mov KeyShot (.bip, .ksp) 10.0
Units: Centimeters
Verts : 6920
Edges : 13356
Faces : 6678
Tris : 13356
Uvs : 9332
This model can be used for video and game assets